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| chaos |
Nov 13 2009, 02:36 PM
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#1
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Member ![]() Group: Veteran Members Posts: 990 Joined: 24-December 06 From: Bairnsdale Member No.: 3,615 |
Hi Just a 1200 point Marine list iam working on and wanted to get some comments, advise, comp scores. Cheers
HQ Pedro Troops 10 Tactical Marines - Plasma Cannon, Melta, Fist - Razorback, Las, Plas, EA 10 Tactical Marines - Heavy Bolter, Flamer, Fist, Drop Pod Elite 10 Sternguard - 2 Lasconnon's, Fist Ironclad - Assualt Launchers, Melta, Heavy Flamer, Drop Pod 1200 utpo 6 scoring units, 8 - 11 kill points Comments.. This post has been edited by chaos: Nov 13 2009, 02:37 PM -------------------- Loki - The God of Mischief
victims!!! arent we all Apoc 07 - 5th Place - Thousand Sons ][Con 08 - 16th Place - Chaos & Bandit03 - Brothers of Distruction - Daemons & Crons Arc 09 - 25th Place - Hive of the Green Blast - Tyranids JD 09 - 24th place - Eldar Arc 10 - 82nd place - Crimson Fists VICC 09 - First place - Badgaming VICC 10 - Second place & best sporting club - Badgaming |
| Reunion-Round |
Nov 13 2009, 04:31 PM
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#2
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Member ![]() Group: Veteran Members Posts: 12,571 Joined: 14-January 09 From: Orange NSW - Currently in North Canberra Member No.: 6,737 |
Odd kit on the stern, but what floats your boat.
People no likey drop iron clads. -------------------- Math-hammer requires a level of free thinking deemed unfitting for a true, loyal Guardsmen; ignorance is your shield! 40k Armies for sale |
| Starfire |
Nov 13 2009, 04:34 PM
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#3
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Member ![]() Group: Veteran Members Posts: 6,892 Joined: 14-April 09 From: Orange Member No.: 7,286 |
He only has 1, if you can't deal with it at 1200pts even then you have a major problem.
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| Reunion-Round |
Nov 13 2009, 04:38 PM
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#4
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Member ![]() Group: Veteran Members Posts: 12,571 Joined: 14-January 09 From: Orange NSW - Currently in North Canberra Member No.: 6,737 |
Never said couldnt deal with it, just that people don't like them.
-------------------- Math-hammer requires a level of free thinking deemed unfitting for a true, loyal Guardsmen; ignorance is your shield! 40k Armies for sale |
| Ashen |
Nov 13 2009, 06:38 PM
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#5
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Member ![]() Group: Veteran Members Posts: 2,037 Joined: 18-April 05 From: Mornington Member No.: 1,487 |
I dont like the lascannons in the sternguard, they should stay mobile and shoot infantry, its what they are good at.
The ironclad is fine, they are good, but not OTT, and this list needs it. In general though, the list seems to lack something... -------------------- Leela: wow, aren't you Zapp Brannigan? you stopped the fleet of kill bots, right? how did you do it?
Zapp: it was simple really. Kill-bots have a preset "kill limit", once they reach this limit, they shut down. knowing their weakness, i just sent wave after wave of our own men into battle against them, once they killed them all, they were effectively shut down. |
| Chaplain_Fortis |
Nov 13 2009, 10:49 PM
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#6
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Now about ##### ![]() Group: Veteran Members Posts: 1,008,355 Joined: 10-January 08 From: Melbourne Member No.: 4,901 |
Missle Launcher on the drop pod squad. You'll only get to fire it once every couple of games, so you're better off with a more versatile weapon.
Drop the lascannons off the sternguard and buy them a drop pod. Las/Plas razorbacks don't work. They aren't one weapon system, so you have to stay still to shoot them both. You're better off with the lascannons if you want that style of transport but I think the other weapons are better on it. Combi-weapons on the sergeants if you can swing it. And a few combis in the sternguard. Assault launchers are REALLY expensive. I don't run them on mine. I'm not convinced they are worth it. -------------------- "shirty, the slightly aggressive bear"
Onlainari loves sailing I want to paint stuff this year. B:215 P:17 S:27 |
| Mousemuffins |
Nov 14 2009, 08:39 AM
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#7
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Braaaaaiiinnnnss ![]() Group: Veteran Members Posts: 1,826 Joined: 5-December 05 Member No.: 2,278 |
Las/plas Razorbacks DO work. A TL lascannon can still only fire once. the TL can chose to fire once against a long range target (48") , has the option of firing a TL plasma to 24" (still wounding most things on 2), twice within 12" after moving, or three AP2 shots if it should sit still, two of which are twin linked. And a weapon destroyed result still leaves you with a capable vehicle.
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| Auretious Taak |
Nov 14 2009, 09:11 AM
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#8
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Member ![]() Group: Members Posts: 196 Joined: 14-August 09 Member No.: 8,013 |
HQ Pedro Troops 10 Tactical Marines - Plasma Cannon, Melta, Fist - Razorback, Las, Plas, EA 10 Tactical Marines - Heavy Bolter, Flamer, Fist, Drop Pod Elite 10 Sternguard - 2 Lasconnon's, Fist Ironclad - Assualt Launchers, Melta, Heavy Flamer, Drop Pod 1200 utpo 6 scoring units, 8 - 11 kill points Comments.. I dont like the lascannons in the sternguard, they should stay mobile and shoot infantry, its what they are good at. The ironclad is fine, they are good, but not OTT, and this list needs it. In general though, the list seems to lack something... It is lacking combi-meltas/flamers on the sternguard unit. Chaos, I can see what you've done here with the sternguard and pedro, you are running a duel assault/shooting unit, the lascannons are fine in the right list set up with Pedro, I've seen them work well combat squadding into a support role in a drop pod army alongside Tactical marines setting up a solid fire base deep into the board on deployment...but for this force I think you'd be better off dropping them and adding in some combi-weapons and a Pod for the unit. A HF or 2 wouldn't hurt either. Currently they are on foot which means they will be ineffective and an inviting target for the enemy. They pack a fair amount of attacks for sure, but they lack the assaulty punch of a dedicated assault unit even with Pedro around. Remember that with Sternguard the flexibility lies in the ability to pack combi weapons and thus get anti-heavy armour (melta's)/anti-infantry (flamers) and still have the option of using their special issue ammunition elsewhere. To the HB on the Tactical squad, consider dropping it for a Multi-melta, it'll do more damage in the long run then the HB because of the versatility of targets it can hit. Auretious Taak. |
| Voodon't |
Nov 14 2009, 10:44 AM
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#9
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Member ![]() Group: Veteran Members Posts: 506 Joined: 30-October 08 Member No.: 6,355 |
hmm if you get another drop pod in there you can drop two on the first turn, which could be pretty good with a bunch of combi-weps on the sternguard
but it's your list, looks like it would work well enough as it is -------------------- There is no such thing as Innocence. A plea of innocence in my court is guilty of wasting my time. |
| chaos |
Nov 14 2009, 10:52 PM
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#10
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Member ![]() Group: Veteran Members Posts: 990 Joined: 24-December 06 From: Bairnsdale Member No.: 3,615 |
Thanks for the comments and advise guys, so far i hav played 2 games with the list it seems to work ok as is i just need more practice with it i think. The lascannons in the sternguard unit is good i think cause it works out 5 points cheaper then taking them in a devi unit, they are all veterans and pedro makes them scoring. The las/plas reazorback works well although iam conscidering putting it with the sterngaurd instead of the tac squad though. I can understand that the mulit melta might be a better choice then the HB but i dunno i kinda like the HB..
This post has been edited by chaos: Nov 14 2009, 10:54 PM -------------------- Loki - The God of Mischief
victims!!! arent we all Apoc 07 - 5th Place - Thousand Sons ][Con 08 - 16th Place - Chaos & Bandit03 - Brothers of Distruction - Daemons & Crons Arc 09 - 25th Place - Hive of the Green Blast - Tyranids JD 09 - 24th place - Eldar Arc 10 - 82nd place - Crimson Fists VICC 09 - First place - Badgaming VICC 10 - Second place & best sporting club - Badgaming |
| Griddon |
Nov 15 2009, 11:25 AM
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#11
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Member ![]() Group: Veteran Members Posts: 1,239 Joined: 12-August 08 Member No.: 5,917 |
I like the lascannons in the sternguard unit. Scoring dev squad is pretty good imo. Better with something troop killy tho so your 3 bolter shots in the combat squad can be added in.
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