Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Squat turn 2 - w40k2nd battelreport orks vs. squats, The battle of Rock Canyon, Orks vs squats, 2500 points. The second bat
Soren
post Apr 8 2018, 07:21 AM
Post #1


Member
*

Group: Veteran Members
Posts: 111
Joined: 29-September 14
From: Copenhagen
Member No.: 15,988



After winning the battle for Buckmann Hulls research station the ork raided the nearby human settlements, taking slaves and searching for food and drinks. But at the barren dirt next to the research station lay the body of Warboss Blackmaine. Doc Tutu Sizzorhand was the first ork to examine their dead leader. Closely watched by the Blood Axe clan the doc opened Blackmaines scattered mega armor. The doc immediately located the medi squig and removed it from Blackmaines armor. Doc Sizzorhand gently placed the medi squig in his bag, when he suddenly felt the powerful grip from Blackmaines left hand around his ankle. Something inside Blackmaine still lived. Doc Sizzorhand immediately injected the medi squig into Blackmains green bloodstream.

Blackmaines left hand twitched and released its grip from the docs ankle. “He lives, Blackmaine lives” shouted the doc, waving the spend medi squig above his head as a token of his own success. The Blood Axes cheered and within seconds the severely wounded Blackmaine was brought to the nearest spacecraft and taken up into the space hulk. Doc Sizzorhand stayed with Blackmaine and placed him in a stasis field, while attempting to save Blackmaines green hide. This was not easy, the squats had done well with Blackmaine.

Meanwhile on the ground around the research station a Bad Moon warboss tried to get the boyz together, to go on a waargh rampage attack. “Gather ALL da boyz and get ready to move, you useless gits” the Bad Moon warboss shouted. But the Blood Axe clan refused to attack as long as Blackmaine was still alive. “Traitors, humie lovers, useless scum” cried the Bad Moon warboss, but warboss Zorgar Clawfinga could not get the Blood Axes going. Only a few Blood Axe trukk drivers joined him. Zorgar knew, that he needed the entire Blood Axe clan in order to defeat the humans.

But the fat dwarfs was another story. They were fleeing towards their Hammerships, as fast as their small legs could carry them. “Mount up – buggies, battlewagons and trucks” shouted Zorgar. “We will hit da stunties in their backs” ordered Zorgar, as the ork army turned its attention away from the humans and south towards the squats landing site.


The squat army retreated from the research station and back to the landing site. Pirate units cowered the army´s disciplined retreat halting the orks main advance again and again. Even with Baldur Hammerfist dead the squats iron discipline did not falter. But the squat expeditionary force was leaderless and unable to escape past the space hulk. If the five hammerships took off only one or two would make it home to safety. The squats had to wait until an opportunity presented it self, where they could slip past the ork space hulk. Back in the relatively safety of the landing site the squats reported the dire situation to the High Counsel of Stynx. A swift decision was made. One of the counsel leaders sons would take a cloaked squat shuttle and join the expeditionary force.

Stölz Roarkilde gathered his best warriors around him. Once in the shuttle Stölz revealed their mission. Access the landing site, fend off the orks, create a diversion and slip away with the 5 Hammerships intact. Leave the humans to the orks. Stölz hated that order. But his father sat in the High Counsel of Stynx, and Stölz knew that squat warriors follow orders. No matter what.

The wierdboyz in the space hulk never saw the cloaked shuttle coming. And Stölz landed among the Hammerships without problems. He was immediately approached by the commanding officer. “An ork army sir. Moving fast towards our position. What are your orders sir” asked the commanding officer.

“prepare our ships for departure, I will march upon the orks and stop them” answered Stölz proudly. His heart guards checked their weapons once more as they entered the Rhino. Stölz trike roared as he turned the handle and the squat army left the landing site heading for Rock Canyon where they would stop the orks….At all costs.

This post has been edited by Soren: Today, 06:04 AM
User is online!Profile CardPM
Go to the top of the page
+Quote Post
Orjetax
post Apr 10 2018, 12:20 AM
Post #2


Member
*

Group: Members
Posts: 12
Joined: 10-January 17
Member No.: 17,485



I look forward to seeing the resulting report.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Soren
post Jun 3 2018, 06:04 AM
Post #3


Member
*

Group: Veteran Members
Posts: 111
Joined: 29-September 14
From: Copenhagen
Member No.: 15,988



The squat commander Stölz Roarkilde hasted his army towards Rock Canyon. His pirates had gathered valuable intel regarding the area between the Research Station and the squat landing site. Stölz knew exactly where he would halt the ork advance. He would stand his ground where the canyon was most narrow. The squats arrived just in time.

The massive ork army raced fanatically towards the squat landing site, but Stölz had enough time to prepare his army for battle. He ordered the pirates to advance ahead of the army and take position in the old trenches found in Rock Canyon. The pirates were to hold their ground and tie up the orks. Then Stölz would destroy the ork army with the rest of his force. The general order was given “engage and destroy the orks at all costs, do not let a single one of the slip by”. The squats cheered and mounted their transports. Two armored and upgraded predators advanced towards the frontline, and the warriors prepared their lasguns.


Stölz turned towards the old ancestor lord by his side. This mighty squats was old as time it self. “What does your wisdom tell you” asked Stölz the old squat. With a deep growling voice ancestor lord Eske Whitehand guided the squat commander. Stölz thought about the situation for short while. Then he ordered “deploy Gerd Oreson and his exos in the Termite. They must surface behind ork lines and take out the orks artillery”. A wise choice mumbled the ancestor lord.

“Warlord Stölz, the hero from the battle at Buckman Hulls research station has asked to join our ranks” asked a squat officer. “It is Ovur Ironbender, the engineer who singlehandedly took out a battlewagon and an ork big boss” explained the officer. “accepted, have him deploy in the center, he can keep an eye on our tanks” answered Stölz, and then ordered the entire squat army into position.

IPB Image
Squat command. From the left Medic Neils Groen, engineer Ovur Ironbender, warlord Stölz Roarkilde and ancestor lord Eske Whitehand. Hmm. Stölz looks remarkably similar to the now late Baldur Hammerfist. It seems, that they only have one commander exo suit on the Stynx homeworld.

IPB Image
The squat pirates. Slayers of the blood axe warboss Blackmaine

IPB Image
Gerd Oreson and his exo armor squad

IPB Image
A heart guard on a trike.

Stölz Roarkildes squat army also known as The armored sons of Stynz.

Warlord Stölz Roarkilde 170 points.
Exo armor, Combi weapon ( bolter plasmagun), Powerfist, Sword, Warp jump and Refractor field.

Ancestor Lord 236 points
Meltagun, conversion field and Force Rod

Battle Standard 46 points

Engineer Guildmaster 43 points.
Boltgun

Pirate Captain (46 points) leading the pirates
Boltpistol and Powersword

Medic 36 points
Boltgun

Heartguard on Exo Trike 94 points.
Storm Bolter, conversion field, Exo Trike, Doom Lance and Exo Armor.

Units
1´st Warrior Squad, Heavy Bolter - 80 points.
2´st Warrior Squad, Heavy Bolter - 80 points.
3´rd Warrior Squad, Heavy Plasmagun – 100 points.
4´th Warrior Squad, Heavy Plasmagun – 100 points.
5´th Attack Squad, Poweraxe one hand x5, - 90 points
7´th Thunderer Squad, Heavy Bolters x 4, squad leader armed with boltgun, - 117 points.
8´th Thunderer Squad, Las cannon x 4, squad leader armed with boltgun, 205 points.
Exo-Armour Unit, storm bolters x 4, twin linked autocannon, - 252 points.
Pirates, Boltpistol, Boltgun, Heavy Bolter, poweraxe, Plasma pistol, meltagun, and Lasgun 156. Plus pirate captain 46 = 200 points.


Support
Predator "Fire storm", Twin linked Lascannons, Auto Launcher Blind, Heavy Flamer Sponsons, 165 points.
Predator "Crack Shot”, Twin linked Lascannons, Bulldozer Blade, Auto Launcher Blind, Havy bolter Sponsons, 160 points.
Termite 55 points.
Bike squadron, 3 bikes and 2 heavy trikes, 257 points.

Total 2494 points.

This post has been edited by Soren: Jun 12 2018, 05:14 AM
User is online!Profile CardPM
Go to the top of the page
+Quote Post
Soren
post Jun 3 2018, 06:42 AM
Post #4


Member
*

Group: Veteran Members
Posts: 111
Joined: 29-September 14
From: Copenhagen
Member No.: 15,988



Warboss Clawfinga had no grand plan up his sleeve. He simply ordered his orks forward. Clawfinga would throw all his boyz into Rock Canyon and run over the squats. If Clawfinga won a major victory here he would be able to keep driving, straight into the squats landing site. All he ad to do was to utterly crush the squats, that had taken up positions in the narrow Rock Canyon.

In his binoculars Clawfinga saw a large rock, sitting in the middle of rock canyon. If he could take that rock, and the surrounding area, then he could deploy his mega blasters on top of the rock and kill off any squats, who dared to stand in his way. We must take that rock. And hold it, Clawfinga said to himself. And then the bikes and trucks roared forward.

IPB Image
Warboss Clawfinga and his orks.


IPB Image
The brand new Bad Moon Dreadnought. Fresh out of the meks garage.

Zorga Clawfingas Squat killers.[u]

Zorga Clawfinga, Bad moon warboss. 122 points.
Eavy armor, powerfist, kustom shoota and kustom forcefield.

Warphead and 4 minders. 199 points.
Copper Staff.

Deathscull painboy. 23 points.

Bad Mood Battle standard. 65 points.
Power fist and Refractor field.

Evil Sunz big boss. 72 points.
Powerfist, eavy armor and kustom shoota.

Mobs.
Bad Moon mob. 249 points.
2x heavy plasmagund, plasmapistol, 4xbolters, 2x plasmagunz, nob with plasmagun and chain sword.

Goof Mob. 280 points.
2 nobz with chainswords, and a powerfist.

Schook Atack gun team - 89 points.
Mek with schook attack gun, 5 snotling bases. Runtherd armed with bolter.

Grechin mob. 183 points.
32 grechins led by a runtheard with a spike arm.

Bad Moon Nobz mob, aka the mega blasters. 204 points.
3 nobz in mega armor armed with lascannons.

Bad Moon nobz mob. 132 points.
3 nobz in mega armor armed with plasmagunz.

Support.
Gobsmasha one. 120 points.
Gobsmasha two. 120 points.
Battlewagon. 50 points.
Support weapon squadron. 135 points.
Pulsa rokit, Smasha gun and Squig catapult.
Bad moon dreadnought. 145 points.
One arm upgraded with a missile launcher.
Warbike squadron 182 points.
4 warbikes. Squad leader wielding a chain sword.
Truck one, 40 points.
Truck two, 40 points.

Army total = 2500 points.


This post has been edited by Soren: Jun 12 2018, 05:16 AM
User is online!Profile CardPM
Go to the top of the page
+Quote Post
D_Arquebus
post Jun 4 2018, 08:16 PM
Post #5


Member
*

Group: Veteran Members
Posts: 1,266
Joined: 30-August 10
Member No.: 10,027



Looking forward to it Soren!

Nice close ups of the key players on each side! smile.gif

"Clawfinga" is an old WHFB Chaos Warrior conversion? He is imposing!


--------------------
ausbowl.com - The home of Australian Blood Bowl
theendzone.co- The burgeoning home of New Zealand Blood Bowl
thenaf.net - Home of the NAF (Worldwide Blood Bowl Community)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Soren
post Jun 6 2018, 05:33 AM
Post #6


Member
*

Group: Veteran Members
Posts: 111
Joined: 29-September 14
From: Copenhagen
Member No.: 15,988



Deployment. Orks.

This game was played with 2500 points armies and secret missions. There was no secondary mission this time. Two strategy cards were dealt pr. side. Rock canyon is infested with wild ambulls, just like the rest of the planet. In the beginning of each sides turn, we rolled a dice, on a roll of 6 a wild ambull would appear from the ground in a random position, charging the closest model.

The squats strategy rating was upped to 4 due to the ancestor lord. The orks had to settle with their strategy rating of 3. The squats won the initiative and got to choose deployment zone.

The orks began this game with: Strafing Run, Malfunction, Da Crunsh, Brain Busta, Eddbutt, Squish and the Take and hold mission.

------------------------------------------------------------------------------------------------------------------

In the northern end of the battleground sat a high hill, going down towards the middle of the board. A trench had been dug in the craggy hills, from where the center and southern part of the battlefield could be viewed. Close to the trench sat a particular large rock. The orks take and hold objective was at the base of that rock. The southern end of the battleground had a large wood and a minor hill. Rock were scattered all over the battlefield, giving name to “Rock canyon”.

IPB Image
Overview from the northern end. Orcs deploying on the east side and squats on the western.

The bulk of the ork army was deployed on the center of the battle line. Massed mobs of grechins was pushed forward, covering the Bad moon clan, the support weapons, the Shokk attack gun team and warboss Clawfinga and his trusted battlestandard.

IPB Image
A typical grechin meet shield.

IPB Image
The orks take and hold objective was placed just next to the ladder standing up against the large rock next to the left of the to gobsmashas.

IPB Image
Pulsarokit getting ready to fire at some juicy squat bikers.


On the southern end of the line Clawfinga deployed the Goofs, hanging desperately on to the battlewagon. The battlewagon was protected by a Gobsmasha and its wild boy crew . The brand new Dreadnought and the lascannon armed nobz deployed close by and cowered the open southern end. The evil sunz big boss and the painboy was hiding in a small wood at the very southern end of the board.

IPB Image
The Bad moons finest. Lascannon power getting ready to dominate the southern end.. ere we go....



In the northern end of the battle line things got a bit crammed as well. The Warphead sat firmly in the back of one of the trukks. The other trukk transported the meganobz. The war bikes were deployed among the trukks as well. In front of all those vehicles sat yet another gobsmasha.



Clawfinga did not have any infiltrators, since the humie loving Blood Axe Komandoes had refused to follow him, in his pursuit of the squats. Puny Blood Axes. ..
User is online!Profile CardPM
Go to the top of the page
+Quote Post
Soren
post Jun 6 2018, 06:15 AM
Post #7


Member
*

Group: Veteran Members
Posts: 111
Joined: 29-September 14
From: Copenhagen
Member No.: 15,988



Deployment Squats.

The Squats began this game with the following cards: Craven cowardice, last gasp, hammer of fury, force dome, machine curse, domination and the engage and destroy mission.

Stölz deployed one of his two predator tanks, on the most northern end of the squat line. The predator was supported by the trike riding heart guard. The 8´th Thunderer squad deployed in the relatively safety of a large crater. 5´th attack squad and 3´rd squad both tried to find cover behind a large rock.

IPB Image
Another young hopeful squat Heartguard showing off his yellow exo armor.

IPB Image
The squat center and northern end of the line. The two imposing squat predator tanks assaulting the greenskins. Note the pirates hiding in the trench.

The center was dominated by another squat predator. Most of the squat command deployed close to the predator. Medic Neils Groen, engineer Ovur Ironbender and ancestor lord Eske Whitehand all stayed behind the massive tank. 4´th and 2´nd squad both took cover behind some minor vegetation, protecting their commanding officers.


IPB Image
Close up of the center. Medic Niels Groen looking out at the coming carnage. He knows only too well, that his skills will be much needed when all hell breaks loose.

The bike squadron deployed behind a large flat rock on the southern flank. The 7´th Thunderer squad, armed with heavy bolters, deployed on the flat rock itself. 1´st squad took cover in a minor crater located in the southern end. Warlord Stölz himself deployed among the bikers behind the large flat rock.

IPB Image
The squats holding the southern flank. Hordes of bikers trying to find cover behind the flat rock. Squats know only too well, how hard the ork hammer blow strikes.


Finally the squats deployed the pirates in the trench in the center of the battle field. From that forward position the pirates hid themselves, waiting for the green tide.

After deploying all forces the orks won the right to go first.. Not surprisingly. Now the battle for Rock Canyon could begin.
User is online!Profile CardPM
Go to the top of the page
+Quote Post
Soren
post Jun 12 2018, 05:19 AM
Post #8


Member
*

Group: Veteran Members
Posts: 111
Joined: 29-September 14
From: Copenhagen
Member No.: 15,988



QUOTE(D_Arquebus @ Jun 4 2018, 12:16 PM) *

Looking forward to it Soren!

Nice close ups of the key players on each side! smile.gif

"Clawfinga" is an old WHFB Chaos Warrior conversion? He is imposing!


Hello mr. D_Arquebus.
Thanks for the interest.
Clawfinga was an old roleplay/fantasy ork, that I converted back in the 90´ties. It was an ork in winter clothes, fur coat, wollen hat ect.
Well, that is how I remember the old model. I could very well be mistaken biggrin.gif

best regards

søren
User is online!Profile CardPM
Go to the top of the page
+Quote Post
Soren
post Jun 14 2018, 06:06 AM
Post #9


Member
*

Group: Veteran Members
Posts: 111
Joined: 29-September 14
From: Copenhagen
Member No.: 15,988



After deploying all forces the orks won the right to go first.. Not surprisingly. Now the battle for Rock Canyon could begin.

Ork turn 1

Compulsory Move.
On the southern end of the ork battle line, the wildboyz in the gobsmasha fought vigorously trying to get a hold on the gobsmashas steering wheel. None succeeded, so the gobsmasha rolled forward 10 inches. Because of this Clawfingas grand assault plan could not be executed on the southern front. The gobsmasha effectively blocked the hole between the tall rock and the woods. This left the Goof mob unable to advance in their battle wagon.

In the other gobsmasha the strongest of the three wildboyz took control and raced towards the Squats.
Move and fire.

The brand new bad moon dreadnought and the three lascannon armed nobz advanced behind the gobsmasha. But they had their lines of sight blocked by the wild gobsmasha, so no shooting this turn. The Bad Moons finest loudly cursed the wild and ill disciplined Evil Sunz youngsters in the gobsmasha.

The Evil Sunz big boss and the doc both ran towards the safety of the large wood on the most southern end of the battlefield.

The Goofs in the battlewagon steadied themselves. The battlewagon stayed put behind the slow moving gobsmasha, expecting to commence the assault next turn.

IPB Image
The orks on the southern flank trying to get past the gobsmasha parked right in the middle.

In the center Clawfinga charged with the horde of greenskins around him. The grechins were at the front taking all the shots, then the Bad Moon mob, the battle standard and Clawfinga himself
IPB Image
The ork advance.

The support weapons sat on the hillside just behind Clawfinga, with a clear over view of the squats center and southern flank. The overly jolly grechins sized up the distance to the squats Bike squadron and lighted the big fuse on the Pulza rokit. The ramshackle rokit flew across the battlefield and landed its pulse generator among the squat bikes and trikes. Slowly the generator started to heat up, the squats would be hit severely by energy waves in a short while.

Looking jealously at the pulza rokit crew, the grechins manning the squig catapult fired at the ancestor lord. But failed to hit anything. But the grechins manning the lifta droppa carefully took aim at the squat predator in the center of the squat battle line. The lifta droppa lashed out and grabbed the squat tank, lifting it helplessly up into the air. Then the tank was dropped right on top of the ancestor lord, the engineer and 3 other squats. The tank smashed into the ground and crushed the squats to jelly.

Two warriors from 4´th squad and one from 2´nd squad were killed. The ancestor lord and the engineers armor and fields failed, and they both suffered 1D12 damage . The predator was instantly destroyed earning the orks their first 2 vp.
The Shokk Attak team went on over watch.

IPB Image
The entire ork army cheered, when the predator squished the mighty ancestor lord and the engineer. But the orks could not believe their eyes, when first the engineer and then the ancestor lord both crawled out from under the wreck. The engineer had only suffered one wound and the ancestor lord only 2.

On the northern flank the other gobsmasha advanced on the squats and fired its battle cannon at the other predator. The shell hit home, but only the tracks were slightly damaged. The other squat predator could now only move at slow speed. The twin heavy bolters fired at squats from 3´rd squad, but missed.
In the safety of the large hill on top of Rock Canyon the warphead advanced on the back of one of the trucks.
IPB Image
Furthest to the north the war bikes and a truck carrying 3 Bad Moon nobz in mega armor tried to flank the squats.

Physic.
There were plenty of warp power available. The warphead began the show with a well placed Da Krush at the 8´th thunderer squad hiding in the crater. The mighty foot of Gork crushed the entire unit. Only one thunderer survived.
When the dust settled 4 thunderers lay dead earning the orks another vp.

IPB Image
But before being torn apart from raw ork power one lascannon armed thunderer managed to fire his weapon. Using Last Gasp the lascannon fired and hit the gobsmasha. But the high energy beam failed to penetrate.

The ancestor lord tried to conjure up Force Dome, but he was nullified by the warphead. The warphead tried to Ead Butt the wounded ancestor lord, but was one inch short.

IPB Image
The combined power of ork cannons and physic energy.
---
After ork turn one.
Orks 4 ( 0 + 2 for destroying one predator + 1for damaging another predator and +1 due to 50 % on the thunderers)
Squats 0
User is online!Profile CardPM
Go to the top of the page
+Quote Post
Soren
post Today, 06:03 AM
Post #10


Member
*

Group: Veteran Members
Posts: 111
Joined: 29-September 14
From: Copenhagen
Member No.: 15,988



Squat turn 1.

Compulsory Move.

The pulsa rokit generator started hissing as it heated up. The near by squats watched with horror the ork device. And then the pulsa wave blasted away, knocking over everything, trees, rocks and squats. The pulsa wave had a 10´ radius. The entire bike squadron was thrown about, as was all squats from the 7´th thunderer squad, all squats from 1´st warrior squad and last but not least Stölz himself.
Despite all the turmoil, no ambulls appeared.

IPB Image
The entire southern squat flank was flattened by the pulsa wave.
IPB Image
Stölz biting the dust. A 10´ radius pulsa wave really hurts.

Movement and shooting:

The southern flank was flattened, so no squats advanced there. In the center Engineer Ovur Ironbender and Ancestor lord Eske Whitehand positioned themselves among some scrubs and minor rocks. Medic Niels rushed towards the ancestor lord and immediately started treating the old wounded squat healing one wound.
The remains of 2´nd and 4´th squad both fired at the advancing grechins killing a few.

Only in the northern sector things progressed recording to the squat battleplan. Well almost. The Predator limped forward in slow speed, but still managed to position it self to fire at the gobsmasha. The twin linked lascannons fired and hit the gobsmashas wheels. But the massive amount of energy only damaged the wheels. The gobsmasha went out of control.

The Pirates in the trench fired their heavy bolter at the gobsmasha, failing to damage the vehicle. The rest of the squad fired at the grechins killing a few more.

The squats from 3´rd warrior squad fired their heavy plasma gun at the gobsmasha destroying the gobsmashas battle canon. The Gobsmasha was not destroyed, but it was severely damaged earning the squats 1 vp.

The last standing thunderer squat from 8´th squad fired his lascannon at the busted gobsmasha, but the thick ork armor stopped the shot from penetrating.

IPB Image
Northern front retaliation. Predator shooting at the gobsmasha.
IPB Image
Last squat from 8´th squad firing at the gobsmasha.
IPB Image
Northern front. 3´rd squad shooting at full power at the tough gobsmasha.

The 5´th assault squad ran from their cover behind a large rock, and wisely took cover in the large crater, where the last thunderer from 8´th squad still held his ground.
The exo trike advanced and found cover behind the large hill dominating the northern end of the battlefield.

As retaliation the ork Mek boy powered up his shokk attack gun and fired at the pirates in the trenches. But he missed and accidently sent the frenzied snotling directly into the much banged up gobsmasha. The snotlings tore everything apart within the gobsmasha, resulting in the ork player having to roll a D6 every turn. On a result of 6 the gobsmasha would explode with a D6 radius.

IPB Image
Orks just can´t tell friend from foe. Primitive creatures.

Physic:

Eske Whitehand had recovered from being flattened by a Predator and tried to dominate an orb boy with a heavy plasma gun, but was nullified. The warphead gathered all his strength and squished all life out of the last lascannon carrying squat from 8´th squad wiping the squad and earning the orks 2 vp.

But Eske was not done. He looked into the southern gobsmashas machine soul and cursed the defenseless vehicle. The machine curse stunned the southern gobsmasha, that now sat helplessly still.

Orks 6 ( 4 + 2 for wiping 8´th thunderer squad)
Squats 1 (0 + 1 for damaging the gobsmasha)

User is online!Profile CardPM
Go to the top of the page
+Quote Post

Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 20th June 2018 - 06:11 AM