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| For the Horde |
Jul 2 2012, 09:07 PM
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#1
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Member Group: WargamerAU Sponsor Posts: 1,026 Joined: 12-March 08 Member No.: 5,218 |
Andrew and English!!
I believe Mono has had a chat with you about a doubles game on saturday to play catch up with the club tournament that is going on. I thought it would be easier to post a topic rather than PMing back and forth. Is saturday early morning at about 10amish alright as i have a dinner on tha night over at my house which i have to prepare for.....?? other wise i have sunday available all day. Jared -------------------- FOR THE HORDE
Active member of NSW Northern Knights |
| kajh |
Jul 2 2012, 09:32 PM
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#2
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Member ![]() Group: Veteran Members Posts: 2,363 Joined: 24-December 07 From: Pennant Hills, Sydney Member No.: 4,832 |
Saturday's do-able for me. School holidays - only way it'll happen.
Cya, Andrew. -------------------- Active member of the NSW Northern Knights Wargaming Club
Sorting my crap out: Imperial Fists Modelling Diary. A completed army for Tumult |
| TheForlornHope |
Jul 2 2012, 10:12 PM
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#3
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Member ![]() Group: Veteran Members Posts: 216 Joined: 7-August 11 Member No.: 11,678 |
Saturday is good for me too....
Just message me the address. English |
| Mono |
Jul 3 2012, 04:14 PM
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#4
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Member ![]() Group: Veteran Members Posts: 2,318 Joined: 5-January 07 Member No.: 3,670 |
Start time of 10.30 would be better for me, it will give me time to appear to be human.
I have a realms of battle board to play over. Terrain is mostly imperial fortifications and craters so feel free to bring other types of terrain for some variation. PM's for address will be incoming in the next day or so. Do we want to move over to 6th ed for the rules set? 6th ed was suggested and I have no problems doing that, and the missions should be easily compatible If we do will we be using all of the funky terrain rules? May as well, with 4 playing the same game it should be easy enough to look up rules even with the rule brick. what mission will we be playing? Jared and I have only played mission 1, and I believe that Andrew said you guys had played missions 2& 3 so how about mission 4 or 5? -------------------- Fortune Cookie Wisdom: Don't use a hatchet to remove a fly from the forehead of your friend
My Painting Diary or Can I Paint a New Army for Every Tournament This Year, the answer is hell no, but I gave it a good bash |
| TheForlornHope |
Jul 3 2012, 05:46 PM
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#5
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Member ![]() Group: Veteran Members Posts: 216 Joined: 7-August 11 Member No.: 11,678 |
Im Happy to play 6th Edition..... need the practice anyway and as you say 4 heads are better than 2.
Are far as terrain is concerned, we can just stick to ruins etc 4+ and area cover 5+..... and ignore the flashy intact building and strange terrain rules. Wprry about those later. Misson 4 or 5 are fine by me. English |
| For the Horde |
Jul 6 2012, 04:09 PM
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#6
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Member Group: WargamerAU Sponsor Posts: 1,026 Joined: 12-March 08 Member No.: 5,218 |
Mike you sending through details for tomorrow??
-------------------- FOR THE HORDE
Active member of NSW Northern Knights |
| kajh |
Jul 6 2012, 04:34 PM
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#7
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Member ![]() Group: Veteran Members Posts: 2,363 Joined: 24-December 07 From: Pennant Hills, Sydney Member No.: 4,832 |
Mike you sending through details for tomorrow?? Done - at least for me. Cya, Andrew. -------------------- Active member of the NSW Northern Knights Wargaming Club
Sorting my crap out: Imperial Fists Modelling Diary. A completed army for Tumult |
| Mono |
Jul 9 2012, 12:34 PM
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#8
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Member ![]() Group: Veteran Members Posts: 2,318 Joined: 5-January 07 Member No.: 3,670 |
Andrew
thanks for the rider legs. I have been able to finish making the thunder wolf cav now. I will post up pics in te near future for them. Juggernaughts look more imposing than the official thunderwolf model -------------------- Fortune Cookie Wisdom: Don't use a hatchet to remove a fly from the forehead of your friend
My Painting Diary or Can I Paint a New Army for Every Tournament This Year, the answer is hell no, but I gave it a good bash |
| kajh |
Jul 9 2012, 01:25 PM
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#9
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Member ![]() Group: Veteran Members Posts: 2,363 Joined: 24-December 07 From: Pennant Hills, Sydney Member No.: 4,832 |
Juggernaughts look more imposing than the official thunderwolf model Coool. As always - pics or it didn't happen. Cya, Andrew. -------------------- Active member of the NSW Northern Knights Wargaming Club
Sorting my crap out: Imperial Fists Modelling Diary. A completed army for Tumult |
| Mono |
Jul 10 2012, 09:59 AM
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#10
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Member ![]() Group: Veteran Members Posts: 2,318 Joined: 5-January 07 Member No.: 3,670 |
![]() ![]() ![]() -------------------- Fortune Cookie Wisdom: Don't use a hatchet to remove a fly from the forehead of your friend
My Painting Diary or Can I Paint a New Army for Every Tournament This Year, the answer is hell no, but I gave it a good bash |
| TheForlornHope |
Jul 10 2012, 05:52 PM
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#11
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Member ![]() Group: Veteran Members Posts: 216 Joined: 7-August 11 Member No.: 11,678 |
Think i may have some of those legs somewhere (ravenwing biker legs).
Did you need me to look for them? English |
| dvaston |
Jul 11 2012, 06:52 AM
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#12
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Member ![]() Group: Veteran Members Posts: 1,935 Joined: 5-March 08 From: Sydney Member No.: 5,183 |
Mono I thought you already had some Thunderwolf Cavalry painted up. Is this so you can run 2 units of them?
Also speaking of Thunderwolf Cav, how do you guys find them as a deathstar unit? I remember in our doubles game we almost exclusively focused fire on English's Thunderwolves from turn 1. I was kind of thinking termies in a land raider would last longer since you need to use anti-tank first to destroy the vehicle before you can start shooting at the models inside. Although with the new 6th ed rules, thunderwolves get to re-roll their charge distance and also get hammer of wrath. (apologies for changing the subject) This post has been edited by dvaston: Jul 11 2012, 06:55 AM -------------------- |
| Mono |
Jul 11 2012, 10:07 AM
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#13
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Member ![]() Group: Veteran Members Posts: 2,318 Joined: 5-January 07 Member No.: 3,670 |
English
3 were made with legs I already had, 3 were made from legs Andrew gave me. Dave these are to max out the first unit and make a full second unit, the painted guy is from the first unit. cavalry now move 12" and charge 2D6" with fleet reroll, so they potentially have a 24" threat range, unless you roll 3 1's in a row. Overall I think that the 2 units will be on par with each other and it will depend on the army build as to which is better. -------------------- Fortune Cookie Wisdom: Don't use a hatchet to remove a fly from the forehead of your friend
My Painting Diary or Can I Paint a New Army for Every Tournament This Year, the answer is hell no, but I gave it a good bash |
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