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| Doctor Sn0 |
Oct 11 2009, 07:52 PM
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#1
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Member ![]() Group: Veteran Members Posts: 252 Joined: 9-October 09 From: Cairns, QLD Member No.: 8,285 |
should i just give up on the DA dex and write vanilla marine lists for my DA army.
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| cmdr_roy |
Oct 11 2009, 08:01 PM
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#2
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![]() Pavè Accredited Group: Support Veteran Posts: 12,202 Joined: 19-November 04 From: Airborne Member No.: 101 |
Yes.
Its more flexible and a better spend for the points. -------------------- Reuse Repurpose Recycle
If your having adventuring problems I feel sorry for you son, I dodged 99 arrows but my knee got one. Say hello to my little friend! |
| luke james |
Oct 11 2009, 08:05 PM
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#3
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Member ![]() Group: Veteran Members Posts: 1,601 Joined: 29-December 07 From: a nation in despair Member No.: 4,845 |
nothing to stop you from paining them DA colours through
-------------------- 52B / 0P / -52V - My Honourable Vow
Don't eat Spanish Cucumbers. No-one expects the Spanish Cucumber. |
| Doctor Sn0 |
Oct 11 2009, 08:22 PM
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#4
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Member ![]() Group: Veteran Members Posts: 252 Joined: 9-October 09 From: Cairns, QLD Member No.: 8,285 |
But i wouldnt be able to use DA special characters right? just "counts as"
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| Da Smas |
Oct 11 2009, 08:24 PM
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#5
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Member ![]() Group: Veteran Members Posts: 2,317 Joined: 28-January 08 Member No.: 4,998 |
Yeah no DA special characters in vanilla list, except for apocalypse of course.
This post has been edited by Da Smas: Oct 11 2009, 08:25 PM -------------------- thats what tzeentch wants you to think
QUOTE Tip 5: Move your dead of the table quickly, if your someone who carefully packs each model, Infantry Guard is not for you. You must care as much for your model as an Commissar does for men's lives. By Dieing they have failed you and should be removed form your sight as quickly as possible. |
| Reunion-Round |
Oct 11 2009, 08:38 PM
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#6
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Member ![]() Group: Veteran Members Posts: 12,571 Joined: 14-January 09 From: Orange NSW - Currently in North Canberra Member No.: 6,737 |
Apart from Belial and Sammeal the DA characters are pretty average.
-------------------- Math-hammer requires a level of free thinking deemed unfitting for a true, loyal Guardsmen; ignorance is your shield! 40k Armies for sale |
| cowie165 |
Oct 11 2009, 09:49 PM
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#7
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![]() Powered by Caffeine Group: Support: Veteran Merchant Posts: 2,017 Joined: 16-October 08 From: Newcastle, NSW Member No.: 6,255 |
Dark Angels have a lot going for them. You just need to know which units are worthwhile, and which ones arent.
Ravenwing is a hard sell. Deathwing is something you really can't get elsewhere. Pupwing might come close, but it might be a while before you actually see a regular Pupwing player at your club. Put on some coffee and read through: http://www.thedarkfortress.co.uk/tech_repo..._divergence.htm (if you only read one, this should be it) http://www.thedarkfortress.co.uk/tech_reports/da_5th_sm.htm http://www.thedarkfortress.co.uk/tech_reports/da_5th_sm2.htm Then go to Warseer and subscribe to the DA tactica. If you can live without Landspeeder Storms and Thunderfire Cannons, blow off the "green marines" idea. It makes a win even more rewarding. This post has been edited by cowie165: Oct 11 2009, 09:51 PM -------------------- |
| Doctor Sn0 |
Oct 12 2009, 12:22 AM
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#8
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Member ![]() Group: Veteran Members Posts: 252 Joined: 9-October 09 From: Cairns, QLD Member No.: 8,285 |
thanks for the help those articles are brilliant
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| MarkC |
Oct 12 2009, 12:15 PM
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#9
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Member Group: Support Veteran Posts: 3,497 Joined: 29-July 05 From: Central Coast, NSW Member No.: 1,849 |
should i just give up on the DA dex and write vanilla marine lists for my DA army. It depends on why you play, and what style army you have. If you are building an army using only the options available in both codexes, it will be about 10% cheaper points wise if using Codex Space Marines. If you are playing Combat Patrol style missions, or other games at the 400 - 600 pts level, then the fixed 10 man squads in Codex Dark Angels means that you will almost certainly need to use Codex Space Marines as its just to hard to build the force you want to the specific points limit otherwise. To me, this is the biggest problem with Codex Dark Angels. If you use the Codex Dark Angels colour scheme and icons, some players (not me) will look at you funny if you use the Codex Space Marines rules. If you want to use lots of Terminators, you are better off with Codex Dark Angels. If you want to use lots of Scouts, you are better off with Codex Space Marines. Hopefully Dark Angels will get a new codex or PDF at some time to more closely align the power/costs of the various marine codexes. In the meantime there is always WFB :-) Regards Mark C -------------------- Playing:
(FoW) Australian Rifle Company (EW/MW): 1750+ pts mainly painted (FoW) Africa Korps (EW/MW): 1500 pts mainly painted (FoW) Canadian Rifle Company (LW): 1600 pts mainly painted Packed away: (40K) Dark Angels / Space Marines: 5300+ pts mainly painted; Eldar: 2300+ pts partly painted (WFB) Dwarfs: 2600+ pts painted |
| cowie165 |
Oct 12 2009, 12:18 PM
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#10
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![]() Powered by Caffeine Group: Support: Veteran Merchant Posts: 2,017 Joined: 16-October 08 From: Newcastle, NSW Member No.: 6,255 |
Fair points Mark. Remember DA scouts are quite different to SM scouts. But yep, if you want a scout army, then DA isn't for you.
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| The Dude |
Oct 12 2009, 05:03 PM
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#11
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![]() Member ![]() Group: Veteran Members Posts: 725 Joined: 3-August 06 From: Victoria Member No.: 3,050 |
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| cowie165 |
Oct 12 2009, 06:37 PM
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#12
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![]() Powered by Caffeine Group: Support: Veteran Merchant Posts: 2,017 Joined: 16-October 08 From: Newcastle, NSW Member No.: 6,255 |
Space Wolf terminator armies are similar to deathwing Yep. That's why I posted: Deathwing is something you really can't get elsewhere. Pupwing might come close, but it might be a while before you actually see a regular Pupwing player at your club. -------------------- |
| Harvey Birdman |
Oct 12 2009, 06:44 PM
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#13
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Member ![]() Group: Veteran Members Posts: 4,281 Joined: 20-September 08 From: Adelaide Member No.: 6,103 |
http://www.wargamerau.com/forum/index.php?...974&hl=poll
There is still much cross codex hate. That, and both the Space Marine and Dark Angels codexes telly you what armies are allowed to be fielded with those dexes. In the bit about "How to use this codex" - LOL If you have models painted with your own colours and heraldry, you can use any book you like. If you've got Dark Angel / Blood Angel / Space Wolf / Black Templar / Ultramarine colours and heraldry (including successor chapters) you're rather more limited. In a backyard friendly, do whatever you like. Expect at least some people to get frazzled if you turn up to a tourney. Others won't care. |
| Plague Marine |
Oct 12 2009, 07:11 PM
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#14
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Member ![]() Group: Veteran Members Posts: 944 Joined: 4-January 08 From: Melbourne Member No.: 4,869 |
I'm the opposite Harvey. Having to remember the differences from the SM codex and DA makes it likely I will misjudge a unit or something.
Luckily I'll more than likely think the unit is more dangerous that it is, rather than visa versa! -------------------- My blog: A Plague Spreads
Painted: Deathguard 1275 .. Crimson Fists 3800 .. Tau 2250 ... British Paras 1500 ... Chaos Daemon Rats 1100 In Progress: IG Tank Company, Deathguard Reinforcements JD8, Arc'09, JD9, JD10, BBC1, JD11, Arc'12, JD12 |
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