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> [QLD] QUEENSLAND OPEN CHAMPIONSHIPS (2017 Masters qualifier), @ BRISCON, 29th & 30th April 2017
DarthSabre
post Apr 30 2017, 09:25 PM
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Neal - can you list what the scenario' were for each round


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Dru
post Apr 30 2017, 09:54 PM
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Players pack says

Game 1 – Loot
 Game 2 – Dominate
 Game 3 – Pillage
 Game 4 – Invade
 Game 5 – Push
 Game 6 – Control
 Game 7 – Kill & Pillage

But actual was, I think:

Scenario update:

Round Scenario Book number
1. Eliminate 12
2. Scour 9
3. Pillage 1
4 Secure 8
5 Control 6
6 Ransack 7
7 Scavenge 11


This post has been edited by Dru: Apr 30 2017, 09:55 PM
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Stallandor
post Apr 30 2017, 10:41 PM
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Thanks Dru, I'll try and do a write up over the next few days.


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ken-in-yorks
post May 1 2017, 01:49 PM
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Queensland Open Championships done and dusted armata_PDT_01.gif

2 days, 7 rounds of fun and frolics

Huge thanks to Mr Speed Bump Neal for TO'ing, and sorting everything out, and to Fraser for running the KoW demo table, generating loads of interest to other gamers and the public, also to the sponsors for great prizes, including Allen at good games ipswich and Ben the gaming guy armata_PDT_37.gif

Special thanks to the NSW players for making the trip, Jeff, Ken, Evan, Michael, really appreciated, and coming to take out our premier Tourny, huge congrats, it's a good job Team Queensland nabbed the inaugural KOW State of Origin 2017 is all I can say, to save face, looking forward to 2018,,, oh, and best Ken, woo hoo (have to save some dignity here)

Thanks to all the players for coming and making it a fun two days.

Thanks to my opponents

Game 1 - Ken F's Varangur - Win - luckily managed to scrape through in this one for the KoW State of Origin and best Ken, could have gone either way, Herja was on form

Game 2 - Lyle's Varangur - Win - more bloodsworn, direfangs, my Herja vs Lyles King on chimera, my king on chimera vs Lyles Herja, was a huge slaughterfest both ways

Game 3 - Jeff's Ogres - Draw - met blasters for first time, hate them, but the unit of the tourney has to go to the little blaster Jeff sent solo hurtling across the table at me, while all his mates sat and cheered him on, little fecker survived 2or3 rounds of my two whizzy wiz bangs pelting him, then I decided to risk a regiment of mounted sons to stop him, they did 1 wound on the charge FFS, that little blaster got amongst 3 Regts of Mtd sons and detonated, 8,7,8 damage, staying away from those feckers in future. After that, thought may as well go all out, and managed to hold Jeff to a draw, so was chuffed with that.

Game 4 - Bob's Kingdom of Men - Loss - all I had to do in turn 7 to win, was not charge a regiment of my Mtd Sons, well we know that ain't happening, off they charged, and cost me the game as it didn't pay off, I'll never learn

Game 5 - Eddie's Goblins - Loss - going into this one, I had no idea what to do, it had to be brute force, eddies 26 drops, with a combined unit strength of 35, compared to my 8 drops and combined unit strength of 9, in Control! It didn't bode well, managed to plough through 21 of his units, luckily got turn 7, I did a disgustingly gamey move of placing a unit precisely across a line so I could choose which control sector I wanted (oh the shame), and it came down to the very last roll of the game, Herja vs a troop of mawbeasts, if she took them, I'd win 4:3, if she didn't, 4:3 to Eddie, by this point I was fairly fecking chuffed having got through all those units, and Herja had been lethal all tournament, 7 rolls, 4x 2's and a 1, elite reroll another 2 FFS, roll to damage 2 dice, snakes eyes, FFS, gutted

Game 6 - Chris's Rats - Loss - first snake eyes for nerve checks of the tournament for me, 2 important ones too, a mistake on placing my 2 whizzy wiz bangs, and Chris's excellent tactical play, I was torn apart this game, only game I went down on Attrition too as well, goddamn rats armata_PDT_11.gif

Game 7 - Adam's Dwarves - Win - I decided to bamboozle Adam, a regular opponent, and just sat there in line, and made the short little fat feckers walk to me, he was most perturbed tongue.gif So my cavalry sat in line, mostly covered behind hills, and waited, fluffy even sat and waited, whizzy wiz bangs popped away from the line, only Herja was having fun, taking out a Brock lord, a troop of warriors and a horde of drakon riders, she was back on form. Then turn 5, I unleashed hell, and the line went in. Still, it came down to getting turn 7 again, and fluffy did his job taking out some brocks to win the game

Overall, I had a blast, great games, learnt to hate blasters, managed to not let down Team Queensland in State of Origin, managed to hold on for a draw against Master Jeff, sneaked into 4th place, and achieved what I always set out to achieve, highest attrition, and got a box of gnolls as a prize, which was on my want list, top weekend, top people, what more could you want armata_PDT_11.gif

Congratulations to
Jeff T - 1st
Ken F - 2nd
Clint R - 3rd
Aris T - Best Painted

Thanks all, see ya all soon 👍

This post has been edited by ken-in-yorks: May 1 2017, 02:14 PM


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Splinter
post May 2 2017, 11:23 AM
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Thought id put my list up for those that are interested.
2x warrior horde
2x beserker horde
2x boomer horde one with blood of kings
1x red goblin horde
2x warlocks both with weakness
1x bsb with lute
3x red goblin blasters
I want to thank all my opponents for such fun and tense games and special thanks to ken d for looking after us all on the weekend.Traishy
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ken-in-yorks
post May 2 2017, 11:52 AM
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QUOTE(Dru @ Apr 30 2017, 10:31 AM) *

Typical KenYorks ("Charge") result: destroys 1700 to 600 and loses 8-12. That is Ken to a tee.


armata_PDT_11.gif

Yep, Control, vs 26 units worth 35 Unit strength

To my 8 units worth 9 unit strength

Was never going to be easy, just not enough time in the day to get through all the little feckers

Was chuffed to get 21 of them, and if you had anyone to rely on to take out a poxy troop of Mawbeasts to win the game on the final roll of the game, it would be Herja, who had done blindly well all tournament, but no, the b***h decided for that one roll to not play ball armata_PDT_02.gif

This post has been edited by ken-in-yorks: May 2 2017, 11:53 AM


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mattc
post May 2 2017, 12:00 PM
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QUOTE(Splinter @ May 2 2017, 11:23 AM) *

Thought id put my list up for those that are interested.
2x warrior horde
2x beserker horde
2x boomer horde one with blood of kings
1x red goblin horde
2x warlocks both with weakness
1x bsb with lute
3x red goblin blasters
I want to thank all my opponents for such fun and tense games and special thanks to ken d for looking after us all on the weekend.Traishy


Thanks Traishy - we might need to make golden statue of you I think to immortalise your awesomeness. I'm guessing you used weakness a lot and how did the boomers go now they suffer form cover changes?
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ken-in-yorks
post May 2 2017, 01:33 PM
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QUOTE(mattc @ May 2 2017, 12:00 PM) *

Thanks Traishy - we might need to make golden statue of you I think to immortalise your awesomeness.


Jeff needs to gold plate the little fecking Blaster model that solo charged me, that thing was a hero


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marius
post May 2 2017, 04:05 PM
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QUOTE(Splinter @ May 2 2017, 11:23 AM) *

Thought id put my list up for those that are interested.
2x warrior horde
2x beserker horde
2x boomer horde one with blood of kings
1x red goblin horde
2x warlocks both with weakness
1x bsb with lute
3x red goblin blasters
I want to thank all my opponents for such fun and tense games and special thanks to ken d for looking after us all on the weekend.Traishy


Thanks Jeff, some interesting choices, especially weakness which doesn't seem to be used widely.
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Stallandor
post May 2 2017, 04:53 PM
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When a bunch of your army is Def5+ - placing weakness on the unit that's thinking about charging it is highly demoralising.
As in, the person doing this has no morals.

This post has been edited by Stallandor: May 2 2017, 04:54 PM


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mattc
post May 2 2017, 04:55 PM
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QUOTE(Stallandor @ May 2 2017, 04:53 PM) *

When a bunch of your army is Def5+ - placing weakness on the unit that's thinking about charging it is highly demoralising.
As in, the person doing this has no morals.



Haha I have exercised my lack of morals with weakness in this case previously. works well with def 5 fearless undead cav

This post has been edited by mattc: May 2 2017, 04:55 PM
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Splinter
post May 2 2017, 05:41 PM
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Hi matt
The boomers did well in about a third of the games overall not that impressive.I found out that weakness doesnt suffer the cover penalty sunday morning so i used it a bit more day 2 and found that a lot of people decided not to charge so it was quite effective but the blasters caused the biggest headaches for people who had minimal shooting to deal with them.
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ken-in-yorks
post May 2 2017, 06:02 PM
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QUOTE(Splinter @ May 2 2017, 05:41 PM) *

but the blasters caused the biggest headaches for people who had minimal shooting to deal with them.


Or normally lethal shooting, but the dice gods let them down armata_PDT_11.gif


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mattc
post May 2 2017, 06:25 PM
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QUOTE(Splinter @ May 2 2017, 05:41 PM) *

Hi matt
The boomers did well in about a third of the games overall not that impressive.I found out that weakness doesnt suffer the cover penalty sunday morning so i used it a bit more day 2 and found that a lot of people decided not to charge so it was quite effective but the blasters caused the biggest headaches for people who had minimal shooting to deal with them.



Thanks Jeff
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Neal b
post May 3 2017, 09:49 AM
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Final thoughts and results and TO's waffle

1) Jeff Traish - 111/1335
2) Ken Ferris - 95/9830
3) Clint Richards - 92/9825
4) Ken D - 82//11290
5) Chris Wilcox - 81/7980
6) Evan Ferris - 79/9114
7) Eddie Crompton - 78/6075
8) Ed Hamacek - 73/8835
9) Trevor Younghusband - 70/8350
10) Adam Storey - 69/8905
11) Michael Clark - 69/8085
12) Lyle Marsden - 68/9505
13) Dan Mackay 63/9640
14) Bob Matic - 63/7045
15) Sam Rounsevell - 53/7625
16) Terry Chapman - 52/8782
17) Courtney Totle - 47/6245
18) Aris Totle - 13/5460 (Best Painted)


Briscon is done and dusted. Time to have a think and reflect on what was planned, what happened and what could be better. No excuses or blame. Just make it better.

First emails began bouncing around after Briscon 2016, when Team Queensland hosted the first KoW tournament ran by Ken Dunford with 12 players. The 2017 tournament escalated in scale to be a qualifier for Australian KoW Masters event later in the year, giving us the name ‘Briscon KoW Open’ as players could travel interstate to qualify Neal Barton nominated to run Briscon KoW Open using Ken D’s experience and previous tournament pack.
The tournament pack made use of an organised play supplement ‘Clash of Kings 2017’ which restricted army builds, brought in new magic items, spells and scenarios and has been well received by the community. The original tournament pack was amended when this supplement came out. The amendments were put as extra pages onto the tournament pack, which created a pack of 12 pages and several players voicing concern that 2 sets of scenarios were being used. A smaller tournament pack should be created, stating: who what when were why and how and refer to other resources such as the ‘map pack’ or CoK book for further details.
Tickets were sold online through Briscon website to the event organisers, with tournament organisers getting an update every 2 weeks. A cut-off was decided for 3 days before the event to help prepare the playing space and number of tables

We aimed for 30 players. We had 19 paying and 18 playing on the day. This 50% increase in numbers with 4 interstate players shows a continuing growth on the community and willingness of players to travel. This was aided by a long weekend and Team Queensland players hosting interstaters in their homes, helping to keep costs down.

Demos were run throughout the weekend by Team Queensland member Fraser Keetley, who created background fluff, and 2x750pt lists with the aim of introducing passers-by to the game in 30-45minute games with fully painted armies and great terrain. The demo table was constantly busy with public taking time to look & admire or partake in games. Two separate occasions, father and 2 young sons could enjoy a game together. Public were encouraged to either join Team Queensland Facebook pages or email addresses were taken and will be followed up via email. All participants were given a sprue of zombies or dwarves to take away.
Space at the event was perfect with enough space around tables for players and public to walk around and chairs were also provided. The entire KoW area was at the back wall of the hall, which was good.
Tables were provided by Briscon organisers as 6x4’ sheets of green painted MDF board. Perfect for games, although we were unsure if the boards would be painted, so provided our own gaming mats. Scenery was provided by either players or a local gaming club (Queensland Northern Knights). And was of a high quality, painted and textured. Terrain, as ever is an ongoing project and more will be needed for future events.

TableTop.To software was used throughout the weekend, which enable players to input results, see round draws and check tournament ladder through their smartphones. TO’s role was the check the data was correct and create the round draw throughout the event. The Software worked for rounds 1-5, then failed to create a round 6 or 7 which had to done manually and the draw entered. The software creator was on-hand throughout the weekend and responded instantly to the issue.

EasyArmy was used to create almost every army lists online and produce neat lists with all special rules on the back.

Each player paid $50, $40 of which went to hall hire and event organisers. Remaining money will be donated to Tabletop.TO and EasyArmy creators to help fund these amazing resources.

Prizes were generously provided by several sponsors (named below) who gave us prizes ranging from $10 -$220 RRP. Players were invited up in final placing order and given 30s to choose their prize before the next player announced. Players were given enough option for prizes that they should all be able to make use of what they selected. Business cards were given out for sponsor and a local podcast. Each player’s score sheet had sponsor logos printed on.

Every player was given the opportunity to feedback either directly on the day, or via email. On the day, players were grateful and acknowledged the input and work of Briscon organisers and TO Neal Barton. There has yet to be any improvements for next year.

I had a blast running Kings of War QLD Open Tournament and would love to do it again. Key thing was being able to talk to public about how smooth the rules are and showing how no player in the tournament had their rulebook in view. The standard of painting was high, with all armies being fully painted and based though there was no painting standard stipulated. Public, traders and event organisers were asked to judge top 3 painted armies and it was split between 8 players, with Aris getting 3 votes to win.

I would love to upload photos, but photobucket is crap as I haven't used it in a long time and am unable to log back in sad.gif I will persevere!

Cheers all


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Neal b
post May 3 2017, 05:11 PM
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Photos added to 2nd post


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DarthSabre
post May 5 2017, 05:35 PM
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My Report for Briscon.

Thanks to all the players - it was a great event



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