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| Henshin1 |
Sep 28 2011, 10:18 AM
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#1
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Member ![]() Group: Members Posts: 7 Joined: 22-June 11 Member No.: 11,474 |
Hi guys,
I have a question about activating blips. I was watching a vid on youtube about space hulk and the way they played was that the gene stealer reveals his blip before moving it, which replaces the blip with x amount of genestealers, and then they were not allowed to move until the next turn. The way I have been playing is that if the blip has not made any movements that turn, it may be revealed, and then the genestealers that replaced it may make movements as desired that turn. I could not find any rule in the rulebook that says if you reveal a blip that has not moved, the genestealers cannot move that turn. Is anybody able to clarify this for me? Or if this is true, where can i find the rule that states this? Thanks guys |
| chromedog |
Sep 30 2011, 01:02 PM
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#2
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Traditionally Unimpressed ![]() Group: Veteran Members Posts: 5,042 Joined: 13-October 06 From: newcastle, australia Member No.: 3,236 |
You can reveal first, and then place (if sufficient space is available) the # of stealers and they can ALL move with their 6AP each.
-------------------- Not sent from my Lumia800 using the microwave as a proxy server.
GW free since April 29, 2011. That is not dead which can eternal lie And yet, with strange aeons, even death may die. |
| awesomeshotdude |
Nov 19 2012, 05:40 AM
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#3
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![]() Member Group: Support Veteran Posts: 2,093 Joined: 24-April 10 From: Brisbane Member No.: 9,360 |
The way I have been playing is that if the blip has not made any movements that turn, it may be revealed, and then the genestealers that replaced it may make movements as desired that turn. Yeah, as chromedog says, you have been playing it correctly... -------------------- “Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jewelled thrones of the Earth under his sandaled feet.”
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