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| Azure Fade |
Feb 23 2012, 12:06 PM
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#1
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Member ![]() Group: Veteran Members Posts: 1,666 Joined: 22-October 07 Member No.: 4,627 |
Hi Guys...
I thought It was about time we kicked this monkey out again. Rocking the Cities of Death Warhammer 40K 1200pts - From any current Codex printed prior to 11 March 2012. Entry: $15 Where: Good Games Gosford When: 18 March 2012 Registration: 9.00am Start Time: 9.30am 4 Games using the Cities of Death Special Rules. All missions will be Gamma Level missions with the addition of random game length. Army Comp/Sports/Painting: Will not be part of the scoring. However if there is enough interest there may be a Best Painted Prize. Missions to be played: Firesweep High Ground Maximum Attrition Urban Assault Rule Differences: 1 - Each Table will have 4 stratagems available. 2 - Players roll off for either first turn or first stratagem pick. EG: Player 1 rolls a 5, Player 2 rolls a 3. Player 1 wins the roll so can either decide who gets the first turn OR choose the first stratagem out of the 4 available. If the choice to choose stratagem's first is taken Player 2 then gets to choose whom gets first or second turn. Any questions just let me know. -------------------- 40k Commander of Team Pirate Gosford
Malifaux Henchman of the NSW Central Coast |
| smally |
Feb 23 2012, 01:43 PM
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#2
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Member ![]() Group: Veteran Members Posts: 627 Joined: 9-December 07 From: Bateau Bay Member No.: 4,780 |
Yay, I love this. Now to decide what to take...I think a themed list is in order for this one.
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| Spakka |
Feb 23 2012, 04:14 PM
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#3
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Member ![]() Group: Veteran Members Posts: 2,110 Joined: 9-August 07 Member No.: 4,363 |
Man, look at all the fun stuff I miss out on due to uni. I've wanted to play in a proper Cities of death comp for ages.
-------------------- Crew Member of Team Pirate Gosford
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| smally |
Feb 23 2012, 09:13 PM
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#4
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Member ![]() Group: Veteran Members Posts: 627 Joined: 9-December 07 From: Bateau Bay Member No.: 4,780 |
I'm hoping that if it works out as awesomely as I hope that we can run another one, but this is something that i've wanted ever since cities of death came out.
If the rule do work I think we could do some funky things, like combat patrol and mix in the battle mission book as well for extra goodness. -------------------- |
| Mr. Civilised |
Feb 24 2012, 12:28 AM
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#5
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Member ![]() Group: Members Posts: 19 Joined: 5-October 11 From: Gosford Member No.: 11,963 |
*Your Command section is suddenly inundated by reports from forward scouts about the large cloud of thick, oily smoke and rhythmic clanking sounds that seem to be approaching through the ruined landscape*
-------------------- I love it when a plan comes together
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| Azure Fade |
Feb 24 2012, 08:39 AM
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#6
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Member ![]() Group: Veteran Members Posts: 1,666 Joined: 22-October 07 Member No.: 4,627 |
Just so everyone knows, Gamma level games for cities of death are played on 4x4 tables, with lots of terrain. The most distance between any two terrain pieces should be 6" and with a min distance of 2" and at Gamma level you need about 6 cities of death sized terrain pieces plus whatever else (like roads, barriers ect), so be prepared to find tables that you will struggle to fit a land raider through without having to go dangerous terrain.
Smally (from work computer) This post has been edited by Azure Fade: Feb 24 2012, 08:40 AM -------------------- 40k Commander of Team Pirate Gosford
Malifaux Henchman of the NSW Central Coast |
| Lone_Pathfinder |
Feb 24 2012, 12:04 PM
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#7
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Member ![]() Group: Veteran Members Posts: 831 Joined: 12-October 11 From: Gosford, NSW Member No.: 12,005 |
Sounds like Infinity.
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| Deathstalker01 |
Feb 24 2012, 07:27 PM
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#8
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Member ![]() Group: Members Posts: 30 Joined: 4-February 12 Member No.: 12,542 |
i;ve got a funkyish army ready for this battlefest , alterations and last min mind changing not withstanding lol
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| chadmac |
Feb 27 2012, 07:21 AM
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#9
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Member ![]() Group: Veteran Members Posts: 864 Joined: 17-October 08 From: Gosford Member No.: 6,258 |
Might be a good excuse to paint those scouts and stern guard I've been thinking about. 3 events that day and 2 armies to paint/assemble for events I know I'm going to, 3 more armies I'm keen to start on.......
I'm a maybe, I guess. -------------------- http://miscmarine.blogspot.com/ -updated again, sometimes, every now and then when I feel like it.
40K Projects - [CSM/CD:Nurgles Creepy Garden][CSM: Orks of Korne][CD: Tzeench],[SM/BA: Sons of Medusa][SW/SM: Raptors][DA: Angels of Absolution Raven Wing][GK: Something, not sure yet][IG: 6349th Cadian Airborne][Tau: Allies of everyone] WFB Projects - [Empire United][Korne Daemons] FoW Projects - [British Rifles][American Mechanized] |
| smally |
Feb 29 2012, 08:39 PM
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#10
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Member ![]() Group: Veteran Members Posts: 627 Joined: 9-December 07 From: Bateau Bay Member No.: 4,780 |
Might be a good excuse to paint those scouts and stern guard I've been thinking about. 3 events that day and 2 armies to paint/assemble for events I know I'm going to, 3 more armies I'm keen to start on....... I'm a maybe, I guess. It'll be awesome...... -------------------- |
| casperionx |
Mar 1 2012, 08:46 PM
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#11
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Member ![]() Group: Veteran Members Posts: 865 Joined: 1-June 10 Member No.: 9,557 |
should be interesting, guard wont be owning range, but looks like might be a DE event...
-------------------- QUOTE The moral of the story is, "If we have to have Cpt. Useless (Belial), we might as well let him take a few bullets for us." |
| smally |
Mar 2 2012, 12:09 AM
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#12
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Member ![]() Group: Veteran Members Posts: 627 Joined: 9-December 07 From: Bateau Bay Member No.: 4,780 |
I'm not playing Dark Eldar and I don't think Darren has been playing the Dark Eldar for a while, so thats two that you wont have to worry about and I'm not even sure if there are any other Dark Eldar players (besides, Dark Eldar arn't that hard to beat, just need to set targets properly and if your luky you can rip their back bone out in first couple of turns which has happened to me more then once).
This post has been edited by smally: Mar 2 2012, 11:58 PM -------------------- |
| chromedog |
Mar 2 2012, 05:39 PM
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#13
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Traditionally Unimpressed ![]() Group: Veteran Members Posts: 5,042 Joined: 13-October 06 From: newcastle, australia Member No.: 3,236 |
Sounds like Infinity. It's about as close to an Infinity level of terrain that 40k gets (insofar as that amount of Swiss-cheese cover goes, anyway). It's still only about 40-50% of the table. It's also the only level of CoD that I'll play. If you're playing in a city, it SHOULD be built up and hard for tanks to manoeuvre. Cities are deathtraps for tanks and playgrounds for snipers. -------------------- Not sent from my Lumia800 using the microwave as a proxy server.
GW free since April 29, 2011. That is not dead which can eternal lie And yet, with strange aeons, even death may die. |
| Thorfinn |
Mar 18 2012, 08:00 AM
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#14
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Member ![]() Group: Veteran Members Posts: 606 Joined: 19-November 04 From: scenic gosford Member No.: 45 |
I'm out-been sick since friday.
Good luck to all. |
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