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| PapaSmurf |
Feb 28 2012, 10:03 AM
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#1
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Member ![]() Group: Veteran Members Posts: 300 Joined: 25-April 11 From: Logan, QLD Member No.: 11,165 |
Now I don't play Grey Knights, but I was reading the codex and something occurred to me.
Given the sheer number of GK players at tournaments, and well psykers in general, why don't more GK players include a witch hunter inquisitor with psyocullum? Stick him in a really shooty unit (which is basically any GK unit) and enjoy some BS 10 goodness! Really this question is just for the sake of my own curiosity, and as a whole I am trying to understand other codex's better so I can competently go up against them. Thanks |
| southernskies |
Feb 28 2012, 10:06 AM
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#2
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Member ![]() Group: Veteran Members Posts: 468 Joined: 30-March 09 Member No.: 7,221 |
too much competition for the slot, and some of the wargear options are different.
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| neil |
Feb 28 2012, 10:09 AM
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#3
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Member ![]() Group: Veteran Members Posts: 11,503 Joined: 13-January 06 From: Adelaide Member No.: 2,415 |
They're starting to see some use, espeially to make deadly accurate blast weapons (eg plasma servitors).
The HQ slot is hotly contested in the GK dex tho. -------------------- Please ban everyone.
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| PapaSmurf |
Feb 28 2012, 10:13 AM
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#4
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Member ![]() Group: Veteran Members Posts: 300 Joined: 25-April 11 From: Logan, QLD Member No.: 11,165 |
Fair point. I just thought they seemed to bring rediculous benefits for their price. Although against DE, BT's, Tau, Necrons, Possibly a few marine lists...... ok point taken.
That being said, would taking one get you a better comp score over taking a GM or Libby (assuming those are the two popular HQ choices) -------------------- Regards,
Tom Murray |
| Paddlepop Lion |
Feb 28 2012, 11:18 AM
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#5
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Member ![]() Group: Veteran Members Posts: 1,825 Joined: 19-August 10 Member No.: 9,971 |
They do have some very potent uses. I havent played with it yet but a unit of 8 jokero with 4 acolites for exra wounds with a psyocculum nul rod inquisitor would make like the best anti GK unit ever. Hitting with 8 lascannons on thier land raider or on thier pallie unit is very strong and i think you can even block line of sight using rhinos and other infantry to keep them alive.
In the worst case scenario its 8 lascannons which never go astray Null rod also grants some pretty decent protection from certain units but it has limited uses. |
| PapaSmurf |
Feb 28 2012, 12:01 PM
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#6
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Member ![]() Group: Veteran Members Posts: 300 Joined: 25-April 11 From: Logan, QLD Member No.: 11,165 |
I wouldn't bother with a null rod, just so that you can stick him in a GK squad and still be able to benefit from psychic powers.
But yes, that unit would make Hive Tyrants cry mwahahah! -------------------- Regards,
Tom Murray |
| Paddlepop Lion |
Feb 28 2012, 12:09 PM
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#7
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Member ![]() Group: Veteran Members Posts: 1,825 Joined: 19-August 10 Member No.: 9,971 |
There are times when it really helps, If you have say a unit of pallies or purifiers and you come up against a multiple jaws army or multiple mind war or something like that.
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| glynaynsley |
Feb 28 2012, 12:11 PM
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#8
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Member ![]() Group: Veteran Members Posts: 1,511 Joined: 13-March 07 Member No.: 3,895 |
That squads also over 300pts. And unable to benefit from the roll at the start of the game.
-------------------- I am amazing, la la la
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| Paddlepop Lion |
Feb 28 2012, 12:28 PM
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#9
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Member ![]() Group: Veteran Members Posts: 1,825 Joined: 19-August 10 Member No.: 9,971 |
The ability is basiclly usless who cares. You buy the unit for the lascannons not the ability.
It is a 300pt + unit but that unit will kill 4 or more pallies a turn, will comfortably kill a GK vehicle a turn and has a good chance of killing mephiston in one crack. If they have a transport with a unit containing an important psyker then the unit will easily crack the transport then next turn be hitting with 8 las cannons a turn which will cause many wounds. A lash prince becomes barely usefull with a null rod and cannot show its face or it dies. If a big horde gets close they can jump in a rhino and nest turn unleash 8 heavy flamers on it which lets be honest will rape any horde. im not saying its the best thing in the codex, not by a long shot but it does serve a function for an army that can otherwise weak to the things that unit is strong against. |
| PapaSmurf |
Feb 28 2012, 03:49 PM
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#10
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Member ![]() Group: Veteran Members Posts: 300 Joined: 25-April 11 From: Logan, QLD Member No.: 11,165 |
I wouldn't advise the use of the 10x jokaero, but I think my point about the inquisitor is valid. As a cheap enhancement for an existing squad, I think it has the potential to be really useful.
-------------------- Regards,
Tom Murray |
| Paddlepop Lion |
Feb 28 2012, 07:33 PM
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#11
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Member ![]() Group: Veteran Members Posts: 1,825 Joined: 19-August 10 Member No.: 9,971 |
Yea you can give similar power to a unit of purifiers with 4 cannons or a 10 man termi unit but dont underesitmate the 10 monkes hitting 35/36 times.
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