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| nevaenuffbass |
Jul 12 2012, 01:49 PM
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#1
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Member ![]() Group: Veteran Members Posts: 1,075 Joined: 1-March 10 From: Perth WA Member No.: 9,046 |
Despite the fact that a friend tells me he can't beat orks, it is my impression that they really have one of the weakest codices, at least at a comp level. I don't really see that 6 ed has changed that much, but wold like to be wrong.
the biggest weaknesses with orks - no plasma / melta makes 2+ saves and vehicles hard to kill. So how has 6ed changed the game for orks.. .my thoughts: Meganobs may have a place again. I played a game the other day where 2 x 10 man assault units bounced off them. The kombi-skorcha causing d3 S5 hits when receiving the charge was surprisingly effective, and they remain 2 wound models with a 2+ save. Lootas still rock Shoota boys seem more likely to be better than slugga boyz - sure you can charge into my 60 dice of overwatch fire. The hidden powerklaw is so much less hidden, and can be mitigated with a challenge. Orks and asssault seem less like bedfellows any more. Also, striking last (as in low initiative) seems worse in 6ed, as models are removed closest to closest - there seems like more chance that the 3" pile in will still leave some of a big ork mob out of base to base etc. Trukk boys are a little sad now. They'll feel the overwatch fire more than other units due to their low numbers. Furious charge no longr gives them +1 I anymore, not that it ever made them strike anything but last for me. So, my impression is that orks need to rely more and more on their shooty units to make things work. Allies for them seem to be a massive boon, as there are so many holes in their dex. Enter chaos, IG wheaver to allow better ranged anti-vehicle, plasma, psychic powers etc. Battlewagons did well, with 4 hull points, on a vehicle which is pretty soft compared to the others that have 4 hull points. I'm predictng lists with battlewagons full of shoot boys, supported by lootas. The kan wall can still work, walkers seem about the same in the new edition, and their fire power still rocks. If 6ed does see a resurgence of foot armies, the grotzooka is an awesome weapon load out for the kans. Anyway, that is my speculation. Your thoughts? This post has been edited by nevaenuffbass: Jul 12 2012, 02:39 PM -------------------- Orc n Goblin army for trade: Orcs n Goblins
Ork army for trade: Orks Current Project: Dark elves Flesh Tearers (codex BA): 3000pts Eldar: 3000pts |
| Good ol Shakey |
Jul 12 2012, 01:53 PM
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#2
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Member ![]() Group: Veteran Members Posts: 4,254 Joined: 23-January 08 From: Bathurst Member No.: 4,979 |
Change to fearless is a huge boost, tank bustas being FAQd to be good, flash gitz getting a booost due to the ability to have AP 2 weapons, snap shot is not a huge hit (dropping BS by 1) Artillary got a huge boost (T7 grots), Bikes got a booost due to hammer.
What is said in the faq about ghazgull declaring a waaargh? |
| Keef Von Keith |
Jul 12 2012, 02:18 PM
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#3
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Member ![]() Group: Veteran Members Posts: 2,195 Joined: 20-November 04 From: Ingleburn Member No.: 295 |
Meganobs may have a place again. I played a game the other day where 2 x 10 man assault units bounced off them. The kombi-skorcha causing d3 S5 hits when receiving the charge was surprisingly effective, and they remain 2 wound models with a 2+ save. I don't think MegaNobz can fire in Over watch as they are "Slow and Purposeful" ??? A unit that contains at least one model with this special rule cannot Run,Turboboost, moveFlatOut, perform Sweeping ; Advances or fire Overwatch. -------------------- "A sense of generosity under heavy fire is an admirable quality and the mark of a gentleman."
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| Frullet |
Jul 12 2012, 02:19 PM
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#4
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Member ![]() Group: Veteran Members Posts: 942 Joined: 16-May 10 From: Brisbane, Nundah Member No.: 9,470 |
I;m acually starting a new Ork Army with the release of 6th... At long last a "Blood Axe theme" is a valid army Lots and lots of shoota boyz for the win. Although i think that i will have to put Rokkit launchers in every unit with Power Klaws in every unit..
I have to be honest i'm finding it hard not to go past the Bunna boyz. 10xD3 auto S4 AP5 hits on the charge!!! even termies have to worry about that and then in the next round you'll have power weapons to deal with (despite not being as good as before) -------------------- Tournament Organizer for Christmas hammer 2012
(\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination. QGG is running Christmas Hammer on the 1 December 2012 at Banyo Library: Christmas Hammer 2012 Link |
| TopherPlus |
Jul 12 2012, 02:22 PM
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#5
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Member ![]() Group: Veteran Members Posts: 3,349 Joined: 12-May 06 From: Ashburton Member No.: 2,777 |
Also started a 6th ed ork list. Even though they've taken a hit, i'm going with a couple of units of trukk boyz and a trukk nobs mob. Figure they are one big unit in 3 trukks. First unit takes the overwatch, the other 2 join the charge (if their rides get them there). Zagstruk and his stormboyz can jump in too if necessary.
My bikes, deffkoptas and dakkajet will do the shooting up of the bits that aren't being charged. This post has been edited by TopherPlus: Jul 12 2012, 02:23 PM -------------------- Mike: I had to dress up as an elderly Israeli woman once.
Tim: Really? Mike: I didn't have to |
| Frullet |
Jul 12 2012, 03:32 PM
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#6
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Member ![]() Group: Veteran Members Posts: 942 Joined: 16-May 10 From: Brisbane, Nundah Member No.: 9,470 |
Not enough shootin' but that said i'm trying for a guard army with orks. Supported bu 2 dakka jets, and a few elites...
-------------------- Tournament Organizer for Christmas hammer 2012
(\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination. QGG is running Christmas Hammer on the 1 December 2012 at Banyo Library: Christmas Hammer 2012 Link |
| TopherPlus |
Jul 12 2012, 03:33 PM
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#7
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Member ![]() Group: Veteran Members Posts: 3,349 Joined: 12-May 06 From: Ashburton Member No.: 2,777 |
Shooting aint themey! They're orks!
-------------------- Mike: I had to dress up as an elderly Israeli woman once.
Tim: Really? Mike: I didn't have to |
| Frullet |
Jul 12 2012, 03:34 PM
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#8
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Member ![]() Group: Veteran Members Posts: 942 Joined: 16-May 10 From: Brisbane, Nundah Member No.: 9,470 |
But mine is 'ummie guard orkes
-------------------- Tournament Organizer for Christmas hammer 2012
(\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination. QGG is running Christmas Hammer on the 1 December 2012 at Banyo Library: Christmas Hammer 2012 Link |
| TopherPlus |
Jul 12 2012, 03:39 PM
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#9
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Member ![]() Group: Veteran Members Posts: 3,349 Joined: 12-May 06 From: Ashburton Member No.: 2,777 |
Mine are speed freaks. No using their legs unless its to get out of a vehicle to hit someone.
I have a little traitor guard detachment i'm building (CCS, Vets and Vendetta) that i can use to bolster any lists that need it. -------------------- Mike: I had to dress up as an elderly Israeli woman once.
Tim: Really? Mike: I didn't have to |
| ru486baby |
Jul 12 2012, 03:42 PM
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#10
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Member ![]() Group: Veteran Members Posts: 2,375 Joined: 24-September 11 Member No.: 11,902 |
Orks are good in 6th they can be run the same as 5th but do better in 6th. Plus they have other stuff that's better now. MANZ, tank busters, etc.
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| Sir Eggplant |
Jul 12 2012, 04:06 PM
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#11
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![]() The Mexecutioner Group: Support Veteran Posts: 501 Joined: 22-August 07 From: Branxton Member No.: 4,412 |
Im finding trukk boyz still have heir uses, Im running 4 trukks all carrying 12 boyz, all charging at the same squad. Kills one squad fairly quick, they take some hits after winning combat, but that leaves the rest of my stuff alone for a turn
-------------------- Models I have painted in 2013:
40k 1 ork shoota boy WHFB 3 Saurus warriors 2 Skinks |
| Frullet |
Jul 12 2012, 04:11 PM
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#12
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Member ![]() Group: Veteran Members Posts: 942 Joined: 16-May 10 From: Brisbane, Nundah Member No.: 9,470 |
I like that idea but it would have decimated comparatively in 5th (if grey Knights didn't exist)
-------------------- Tournament Organizer for Christmas hammer 2012
(\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination. QGG is running Christmas Hammer on the 1 December 2012 at Banyo Library: Christmas Hammer 2012 Link |
| Earendil the Dark |
Jul 12 2012, 04:17 PM
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#13
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Member ![]() Group: Veteran Members Posts: 926 Joined: 23-September 09 From: Sunshine Coast QLD Member No.: 8,205 |
Try out the ork nob biker squad with warboss on a bike up front and pain boy on a bike and use LOS as much as possible. A very fast hard hitting unit that doesn't die. As they are now all T5 very hard to instant kill unless you have S10 firepower and even then the warboss is T6.
First turn they are 24' across table with their own 4+ cover from their bikes exhaust. Next turn they are handing out a lot of smashy, smashy. |
| fester |
Jul 12 2012, 05:09 PM
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#14
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Member ![]() Group: Veteran Members Posts: 1,265 Joined: 21-August 07 Member No.: 4,406 |
You can build your army to just about guarantee 2nd turn charges, Waaaghing, and while you will lose models, it will work out fine.
MA Nobs work, Bikers work, Nob Bikers work, and being charged and overwatch works as you don't lose out much. -------------------- CENTURION
3-4 March 2012, Rockhampton, 2000 No Comp Event Win/Loss Event, no battlepoints. Bring your best, because nobody will be holding punches! 2012 INFO || 2012 PLAYER LIST |
| Starfire |
Jul 12 2012, 05:13 PM
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#15
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Member ![]() Group: Veteran Members Posts: 6,895 Joined: 14-April 09 From: Orange Member No.: 7,286 |
Shooting aint themey! They're orks! That's just silly. Orks love the sound of big guns firing as much as they love chopping things up. -------------------- |
| The Dark Angel |
Jul 12 2012, 06:34 PM
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#16
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Member ![]() Group: Veteran Members Posts: 2,463 Joined: 25-November 09 From: Western Sydney Member No.: 8,531 |
hmm good things
warboss T6 means you'll need a force weapon or somethign equivalent to take him out in one hit Nob bikers are T5 so unless your S10 they wont be ID'd and will get FNP even from S8=9 power fists etc. Also they are character so can all look out sir for each other and play the wound shennanigans. lootas even if they can;t pen simply glance tanks to death let alone flyers (ooo hitting on 6's and not 5's ooo) shootas boys are great for holding mid field and making people question if they want to actually charge 30 of them. gretchin big gunz units are insane T7 gretchin hell yes hmm wait that actually forms and army now just take a farseer with runes and 5 token dire avengers, keeping them separate from the main force (don't wont to risk rolling a 1) and you've (read i've) got an army. -------------------- Hoorray!! Jeremy Vetock is our Savior. Let's hope that this just wasn't the usual "test" marine dex as in the past. |
| TopherPlus |
Jul 13 2012, 09:44 AM
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#17
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Member ![]() Group: Veteran Members Posts: 3,349 Joined: 12-May 06 From: Ashburton Member No.: 2,777 |
That's just silly. Orks love the sound of big guns firing as much as they love chopping things up. Shooting is purely to keep them entertained whilst they get within punching distance. My guys are based on the feel you get from the Ciaphas Cain books. Shooting is for noise, up close is where they want to be. The warboss and 8 nob bikers with a couple of klaws should do pretty well. This post has been edited by TopherPlus: Jul 13 2012, 09:45 AM -------------------- Mike: I had to dress up as an elderly Israeli woman once.
Tim: Really? Mike: I didn't have to |
| nevaenuffbass |
Jul 13 2012, 11:49 AM
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#18
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Member ![]() Group: Veteran Members Posts: 1,075 Joined: 1-March 10 From: Perth WA Member No.: 9,046 |
Just had a thought - trukk boyz would be awesome anti-vehicle. Hit on a 3+, rear armour, 40odd attacks. Should glance most vehicles to death. Especially SQNs.
How have the rules for tankbustas and grot big gunz changed? And do burna boyz in a Bwagon still have the ability to inflict massive numbers of hits (use one template, all hits simultaneous - 8 boyz, 4 models covered = 32 hits?). I think I'd be wanting to run a list like: Megarmoured warboss Big Mek KFF Meganobz in Bwagon Burnas inBwagon Shoota boyz in Bwagon 2 x trukk boyz 3 kanz grotzookas Lootas Deffkoptas / warbuggies -------------------- Orc n Goblin army for trade: Orcs n Goblins
Ork army for trade: Orks Current Project: Dark elves Flesh Tearers (codex BA): 3000pts Eldar: 3000pts |
| TopherPlus |
Jul 13 2012, 11:51 AM
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#19
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Member ![]() Group: Veteran Members Posts: 3,349 Joined: 12-May 06 From: Ashburton Member No.: 2,777 |
tankbusters no longer have to waste their shots on tanks out of range i believe.
so if there are no tanks, they can rocket the hell out of other things. artillery got much more survivable. something like T7 with a 3+ save. -------------------- Mike: I had to dress up as an elderly Israeli woman once.
Tim: Really? Mike: I didn't have to |
| Aurenian |
Jul 13 2012, 12:09 PM
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#20
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Member ![]() Group: Veteran Members Posts: 531 Joined: 16-August 09 Member No.: 8,027 |
Orks look like they'd be pretty cool anti-air. You ony hit on a 6 with your twin linked weapons designed to make up for poor BS with lots of shots? WAAAAAGH!
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