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> So 8th edition is here...(Marine vs DG starter!!!), June 17th release, Anyone else play a game today? 3rd June :)
Blackhearts Reaver
post Apr 23 2017, 12:06 AM
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So all current codex are now invalid....
All current miniatures will be useable.


3 ways to play. Anything/ Narrative/ Matched.

QUOTE
This is the version of Warhammer 40,000 you’ve been asking for. We’ve listened to your feedback, and we really believe that this is the best Warhammer 40,000 has ever been.
No one I know ha given any feed back for this.... So I assume it was UK and US based feedback...

go look at the GW community page for more details and the FAQ.

https://www.warhammer-community.com/2017/04...tions-answered/

Morale:
https://www.warhammer-community.com/2017/05...r-40000-morale/

Large models
https://www.warhammer-community.com/2017/05...omepage-post-4/

Infantry
https://www.warhammer-community.com/2017/05...omepage-post-4/

This post has been edited by Blackhearts Reaver: Jun 3 2017, 09:28 PM


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Caliginous
post Apr 23 2017, 12:18 AM
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They said "free rules" and "low cost books".

huh.gif


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Arch_Magos_Kasen
post Apr 23 2017, 12:34 AM
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GW have been hitting home run after home run lately. Like, seriously, as much as I spent years being a hater, and swore off ever returning to the fold, these days I am genuinely impressed by them. They've come a long way and, importantly, are producing great new games and models.
I really hope the new edition properly reboots the rules for 40k, and takes them down many of the same roads AoS went down, because while there are some things 40k needs that are different, the current ruleset is really outdated and a relic of the game design of the early thousands. Something more new and modern would be great.

I have every confidence that the new edition will rock, and every confidence that there will be those online who will bitch and moan endlessly regardless. Maybe we'll see the same sorts of tantrums and whinging that the WFB community gave after AoS.


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BearPowers
post Apr 23 2017, 12:58 AM
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I agree. AoS was a rocky start. They made a lot of mistakes, but it pays to make mistakes and as long as they learn from it, things can get better.

7th edition is functional, but there are too many "broken" armies out there that the addition of more formations won't fix. Orks, Astra Militarum and Tyranids need full army reboots. It's either release new codices, which'll break everything more or create new problems.

Honestly, colour me excited. Happy to see them embracing multiple types of game play and it'll be interesting to see what comes out. At a bare minimum, making the rules freely available and codices cheaper will be a big plus. If they stop charging $83 (or whatever it is now) for a codex, I can only see that as a good thing.
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General_Hospital
post Apr 23 2017, 01:02 AM
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QUOTE(Blackhearts Reaver @ Apr 23 2017, 01:06 AM) *

So all current codex are now invalid....
All current miniatures will be useable.
3 ways to play. Anything/ Narrative/ Matched.

No one I know ha given any feed back for this.... So I assume it was UK and US based feedback...

go look at the GW community page for more details and the FAQ.

https://www.warhammer-community.com/2017/04...tions-answered/



This actually could be really good, as usual a bit sucky for people who have bought recent codexes for purposes other than fluff. Hopefully the third way to play is still interesting at a "elite level" . I haven't played a game since Cancon '14 so will be good to come in fresh again.


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Mango
post Apr 23 2017, 01:32 AM
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interesting, total erasure of 7th edition.

I am interested to see what they do, i havent played since 5th so im not invested in current 40k at all.
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Blackhearts Reaver
post Apr 23 2017, 03:44 AM
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I stopped buying codex before admech/harlequins... so it looks like it was justified. (Id did buy Traitors cos it had EC in it... sad.gif ).


I was wondering who will play Anything goes...? A bit like the first AoS... that worked a treat.. no points. no rules just roll some dice....

Will Narrative basically be between friends only/ organised play at say a store?

It will be interesting to see what new ideas they have come up with for matched play.

This post has been edited by Blackhearts Reaver: Apr 23 2017, 03:45 AM


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Run local tourneys, Make terrain. 75,000+ pts...Play 1-3 games a week...(40K,BFG,BB,FoW).
Good Trader +149 .....QLD Masters: 1st/14(Tau), 1st/12(Daemons), 4th/15(Daemons), 1st/16(Orks), 2nd/15? (IG), 6th/22(Eldar).
AUS ranking=briefly No.1. :) ATC2011=QLD team ChampionsATC2012=QLD 5th
Retired from Competitive play sometime early? 2013

Try to be positive and help... not negative and tear things down.

"I passionately believe that's it's not just what you say that counts, it's also how you say it - that the success of your argument critically depends on your manner of presenting it." Alain de Botton
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Hapless Peon
post Apr 23 2017, 09:20 AM
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I came into this thread to eat popcorn and watch the wailing and gnashing of teeth and have so far been disappointed...

Need moar nerd rage!

In seriousness though, this may be what it takes to get me re-invested in 40K; Shadow War: Armageddon has opened the door but this may get me to step back in.

I started playing AoS with my kids after initially being hugely sceptical and dismissive of the system. It has really grown on me and has a lot of good elements that if applied to 40K could be a positive change.


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BearPowers
post Apr 23 2017, 10:39 AM
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The lack of nerd rage does make sense. Whilst not bad, 7th is stagnant and is still relatively similar to 3rd edition. There are too many armies that need fixing both ways and the relative success of AoS fills me with hope.

Also, making the rules free and the codices "cheaper" makes it hard to be angry.

How did people feel about the transition from 2nd to 3rd edition? As that was the last major shake up of the rules.
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Maxo_Q
post Apr 23 2017, 10:49 AM
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I have no reason to nerd rage. I have been collecting armies to play second ed for 17 years now.
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Hapless Peon
post Apr 23 2017, 11:38 AM
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QUOTE(BearPowers @ Apr 23 2017, 10:39 AM) *

How did people feel about the transition from 2nd to 3rd edition? As that was the last major shake up of the rules.


From what I remember there was a lot of hope and good feeling - people wanted to play bigger games that didn't take the whole afternoon and as 2nd ed had been a good step from RT there was a similar hope that 3rd ed would be the same. For the most part it did what it was sold as and as the Codices were superseded and replaced with rules in the big book everyone was on the same level (or close enough) to begin with. I feel that keeping Codices between editions has caused a fair bit of issue.

I think it was only after a while that the 2nd ed nostalgia started ramping up and people started pining for the old days.

I think there are always going to be nay-sayers and curmudgeons that decry any new edition. It also feels like GW have learned from the poor launch of AoS and are handling this much better.


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Mango
post Apr 23 2017, 12:21 PM
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QUOTE(BearPowers @ Apr 23 2017, 10:09 AM) *

How did people feel about the transition from 2nd to 3rd edition? As that was the last major shake up of the rules.


There was alot of 'look how dumbed down this is'. Going from the complexity of 2nd edition and the variety that it offered 3rd edition seemed very bland in comparison.

Also the change in Orks started in 3rd edition going from the characterful 2nd edition clans to 'fungus born' was a great disappointment to everyone.

Once 3rd edition ramped up with newer codex more variety came into the game and with the faster play and marine armour actually being worth something* people started to see it as a superior edition in most ways.


* This point makes me wonder why they have signalled that they will be going back to armour modifications in 8th edition.
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BearPowers
post Apr 23 2017, 12:28 PM
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I can understand that. The 3rd Edition rules did come across as a bit bland when I read them.

QUOTE
* This point makes me wonder why they have signalled that they will be going back to armour modifications in 8th edition.


It'll be interesting to see what they do. Maybe the game is going to get a bit smaller and have something similar to Shadow War where being wounded isn't necessarily the end of models time on the board.

QUOTE
I think there are always going to be nay-sayers and curmudgeons that decry any new edition. It also feels like GW have learned from the poor launch of AoS and are handling this much better.


Pretty much and they need to make the game accessible. It seems to be the big achievement of AoS is that it got both new players into the game and forced older players to actually buy new armies. I still remember seeing people at my club playing with fantasy armies they had built 10-15 years earlier. There just seemed to be little incentive to buy whole swathes of new miniatures.
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post Apr 23 2017, 01:52 PM
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I'm hopeful that it will only be some weapons with saving throw modifiers (ala choppas and chain axes of a few editions past) or it will be cover save modifiers.


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post Apr 23 2017, 02:30 PM
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QUOTE(BearPowers @ Apr 23 2017, 10:39 AM) *

How did people feel about the transition from 2nd to 3rd edition? As that was the last major shake up of the rules.


Transports became worth taking. The point of cover became confusing. Terminators suddenly sucked so badly they changed them after release to have a 5+ invul. And you needed to buy more troops for force orgs. And everyone made jokes about basing your guys 5 to a base. And no one new understood why shrieker catapults were called shrieker catapults.

And eldar turned overnight from a shooty army who's infantry carried a sustained fire 24 inch gun that made marines save on a 5+ to a shooty army that had to get to within assault range to shoot a gun that didnt modify armour.

And your 2000 point army became a 1200 point army

And so forth

And there was a a great lamentation and rending of neckbeards.

No social media to speak of. People complained on forums. The end.

Wonder if there are any archived pages from that era




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post Apr 23 2017, 02:45 PM
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QUOTE(BearPowers @ Apr 23 2017, 12:58 PM) *

It'll be interesting to see what they do. Maybe the game is going to get a bit smaller and have something similar to Shadow War where being wounded isn't necessarily the end of models time on the board.


They'd be crazy not to move to smaller skirmish game play - IMO skirmish type games is where their market has been moving to


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Maxo_Q
post Apr 23 2017, 04:56 PM
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My issue with the change from 2nd to 3rd was pretty simple.

2nd Chunky but flavoured.

vs

3rd Streamlined but Homogenous

4-7th was just wild swings in any direction to get back the flavor or streamlining that the editions previous had lost.

I don't think complex rules are a problem as long as they are intuitive. So often with GW games development rules have been shoehorned in to fix a problem, and they aren't intuitive.

I am keen to see what 8th brings, but having not played regular games since 4th, it is all rather meaningless arguing and lamentations that hinder my enjoyment of fricken cool models.

I can say I enjoy the raging and hope to see much gnashing of teeth.
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BearPowers
post Apr 23 2017, 06:33 PM
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QUOTE
I don't think complex rules are a problem as long as they are intuitive. So often with GW games development rules have been shoehorned in to fix a problem, and they aren't intuitive.


It's actually interesting how much the game has transformed since 3rd edition. Hull points, the psychic phase, flyers, formations, allies and everything else. A lot has changed for better or worse.

It's probably a good time to change up the format. Streamline everything and get it working in unison. It's also a good opportunity to hit reset on a lot of codices and get them functioning at a similar power level. Bring Eldar and Tau down a bit, bring Guard, Nids, Orks and Chaos Space Marines up a bit.


QUOTE
They'd be crazy not to move to smaller skirmish game play - IMO skirmish type games is where their market has been moving to


It'll be interesting to see if they can make the game more skirmish level whilst still allowing Imperial Knights and Baneblades. Not impossible, but it'll be interesting to see what they do.
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Emperor Fooble
post Apr 23 2017, 07:13 PM
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QUOTE(BearPowers @ Apr 23 2017, 06:33 PM) *

It's actually interesting how much the game has transformed since 3rd edition. Hull points, the psychic phase, flyers, formations, allies and everything else. A lot has changed for better or worse.

It's probably a good time to change up the format. Streamline everything and get it working in unison. It's also a good opportunity to hit reset on a lot of codices and get them functioning at a similar power level. Bring Eldar and Tau down a bit, bring Guard, Nids, Orks and Chaos Space Marines up a bit.
It'll be interesting to see if they can make the game more skirmish level whilst still allowing Imperial Knights and Baneblades. Not impossible, but it'll be interesting to see what they do.


I assume it will be just like AoS where everything just has points values so if someone ones to spend 600points on a baneblade in a 1k point game they can.
And there is always at least one person who does that and ruins the game for everyone else.


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BearPowers
post Apr 23 2017, 07:25 PM
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QUOTE
I assume it will be just like AoS where everything just has points values so if someone ones to spend 600points on a baneblade in a 1k point game they can.
And there is always at least one person who does that and ruins the game for everyone else.


Maybe they'll do something where the other side gets some bonus points or powers?

I guess they've got the advantage now that they can now integrate super heavies naturally into the game.
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