Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Setting up unbreakable characters by regualar units
TakedaShingen
post May 12 2005, 07:28 PM
Post #1


Member
*

Group: Veteran Members
Posts: 180
Joined: 19-November 04
From: Perth WA
Member No.: 258



ok, you deploy a Daemon slayer right next to your own unit of warriors - all nice and flush like.
Enemy unit charges (eg Orks) your warriors, you receive charge. Your Daemon Slayer is in base to base with an Ork.

IS YOUR DAEMON SLAYER IN HTH or not?

I have seen ppl on Bugmans saying yes. He becomes part of hte same combat even though he is not a member of the warrior unit.

Why do it? Well, consider your opponent is Undead and outnumbers you. Your warriors flee and the slayer remains in combat with the other undead. It is just another way to partially counter the tough time the Dwarfs have against undead.

I am not sure of the answer to this question and would appreciate an answer form someone "in the know" (all I ever rely on is my Rule Book, and I dont have all the updates I hear refered to - a bit out of the loop here in Japan).


--------------------
Swift like the wind; quiet like the forrest; conquer like the fire; steady like the mountain
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Polemarch
post May 12 2005, 07:38 PM
Post #2


Member
*

Group: Veteran Members
Posts: 97
Joined: 19-November 04
From: Melbourne
Member No.: 194



this is the whole accidental charges appendix issue of being drawn into combat. all too messy and confusing.

As long as the frontages of both the charger and dwarves are the same:

if the enemy declares a charge on both the unit and daemon slayer, then fine he is in the combat.

if the enemy declares the charge on the unit alone then not, just like if there were too units side by side and flush.

The way I see it is that there always needs to be a little gap between units. Since a slayer hero can not join non-slayer units then being in Base to Base with a non slayer unit is wrong.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mquarmby
post May 12 2005, 08:03 PM
Post #3


Member
*

Group: Members
Posts: 96
Joined: 29-December 04
Member No.: 700



A few problems here. Firstly, a charge can only be declared on one unit. If another unit is within one inch extra charge reach of the charger (i.e. behind the charged unit, and the attacker has overlap and the extra charge distance, it can be forced into the combat at the chargers option. If the units are flush, it is automatically drawn into the combat if the charger does not manouver to avoid it. This is in the appendix. Note: if the original Dwarf unit flees from the charge, it cannot be redirected into the slayer as it is another unit that WAS chargable - it has not become uncovered.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Polemarch
post May 12 2005, 09:22 PM
Post #4


Member
*

Group: Veteran Members
Posts: 97
Joined: 19-November 04
From: Melbourne
Member No.: 194



pretty sure you can declare charges against to units, especially if they are side to side as the above example. this is especially the case if you have really wide frontages. more than happy to be proved wrong, but that how I have seen it played for quite a while and had it ruled at tournaments in the past.

as for the appendix, this is exactly why they don't use it any more in tournament play.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Golden_monkey
post May 13 2005, 10:37 AM
Post #5


Member
*

Group: Veteran Members
Posts: 4,395
Joined: 19-November 04
Member No.: 136



OK to clarify

Anything in the Apendix is purely BS and u should just avoid it for simplicity sake.

U cannot charge 2 units

U can however in this case draw the guy in if u wanted to as a charger, the theory being that if he ends up in BTB he will be charged accidentally and not in an unsportsmanly manner, though i for one would think its a bit questionable on the dwarf side!!

However assuming the units have equal frontage the attacker could simply manouver his charge so one end of his unit hangs out the enemy unit and the slayer is never brought into BTB. IE

CCCC
DDDDS

Where C = Charger, D = Defender and S = Slayer

Nice legal charge problem solved.


--------------------
NEWIE BOYZ
"Recruiting MATES not MEMBERS since 2003"

"Are you thinking what I'm thinking?"

"That depends, were you thinking HOLY SH!T, HOLY SH!T a swordfish almost went through my head!

-Get Smart - 2008 (if you haven't seen it this won't make much sense...)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
murishido
post May 13 2005, 10:48 AM
Post #6


Member
*

Group: Veteran Members
Posts: 3,826
Joined: 19-November 04
From: sydney
Member No.: 114



Oh the curse of the narrow minded gamer.

Appendices in general are not BS. Only the accidental charges has been removed the multiple charges section has remained (multiple meaning more than one). It is perfectly legal to charge two units at once.

It is not even remotely confusing for someone who has bothered to read the section of the book the rules and diagrams showing the circumstances under which it can be done are exceptionally clear.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
sart
post May 13 2005, 10:54 AM
Post #7


Member
*

Group: Banned
Posts: 7,322
Joined: 16-February 05
From: Brisbane
Member No.: 1,054



Get em Brad hehe


--------------------
"The thousand Nations of The Midnight moon Goblins Decend upon you. Our arrows will blot out the Sun. Your sons, daughters and wifes will be become food and breeders in the squig pens.. You however will be slaughtered to a stunty and your remains fed to the trolls and carrion!!! "

-Sartusus Bubblebutts words to the dwarfs Before the Battle of STONEY 5 PEAKS.

<Blatantly flogged from 300 :) >
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
thelizardqueen
post May 13 2005, 06:49 PM
Post #8


Member
*

Group: Members
Posts: 341
Joined: 24-November 04
From: Baulkham Hills
Member No.: 468



This was also gone through in the white dwarf battle report between city gaurd and chaos


--------------------
Stupid intiative 1 saurus they're so slow ..................................................... (two hours later) something not good said ...................................................... (the next day) he called me slow
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Golden_monkey
post May 13 2005, 08:59 PM
Post #9


Member
*

Group: Veteran Members
Posts: 4,395
Joined: 19-November 04
Member No.: 136



QUOTE(murishido)

It is not even remotely confusing for someone who has bothered to read the section of the book the rules and diagrams showing the circumstances under which it can be done are exceptionally clear.


One would wonder if they are so easy to interprit why exactly they have been removed?? I guess the vast majority of tourney gamers (myself included) must be morons then... Ah well i can live with that if it means stupid appendix crap can be removed ! tongue.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
bishnak
post May 14 2005, 08:22 AM
Post #10


Member
*

Group: Veteran Members
Posts: 246
Joined: 19-November 04
From: Melbourne
Member No.: 36



QUOTE(Golden_monkey)
QUOTE(murishido)

It is not even remotely confusing for someone who has bothered to read the section of the book the rules and diagrams showing the circumstances under which it can be done are exceptionally clear.


One would wonder if they are so easy to interprit why exactly they have been removed?? I guess the vast majority of tourney gamers (myself included) must be morons then... Ah well i can live with that if it means stupid appendix crap can be removed ! tongue.gif


As Brad said, the only appendix removed is Appendix 5 "accidental charges". All of Appendix 6 "rules commentary" including "multiple targets" (BRB, Appendix 6, p267) are still used. I think you are confusing the removal of appendix 5 with the removal of all appendices?

In my experience, the "vast majority of tourney gamers" use the correct rules, which includes Appendix 6.

Oh and just to clarify all this stuff, of course you can charge two units!! It happens often when two units are aligned (ie. level) and an opponent with enough frontage declares a charge on both. It also happens regularly when units make contact with a charged enemy unit and make the 'wheel to align', thereby contacting another unit (and forcing that unit to align as well).

bish
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Golden_monkey
post May 14 2005, 08:31 AM
Post #11


Member
*

Group: Veteran Members
Posts: 4,395
Joined: 19-November 04
Member No.: 136



Charging two units is fine as are accidental charges, it's the whole "drawn in bit i was refering to" my mistake.

Frankly its just too open to abuse, glad it's gone. lets also remember the Q&A regarding other mistakes in the appendix, so it's not just 5 that is gone it's also the fast cav commenty IIRC, then again i only play with a half arsed memory of the rules anyway !! smile.gif


--------------------
NEWIE BOYZ
"Recruiting MATES not MEMBERS since 2003"

"Are you thinking what I'm thinking?"

"That depends, were you thinking HOLY SH!T, HOLY SH!T a swordfish almost went through my head!

-Get Smart - 2008 (if you haven't seen it this won't make much sense...)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 20th June 2013 - 12:33 AM