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> Leviathan 40 K 1500pts April 10 + 11 2010 Quakers Hill HS, Setting up the system - Lets beat WFB to the hall!
ArchonCryx
post Feb 5 2010, 04:31 AM
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110th and 11th of April confirmed run date.

Entry Form shall be available by March 8th. I shall post a link or check WSGS website

Let's out-do Fantasy again and get the good/privileged spot in the Hall!

Location: Quaker's Hill High School.
Timing 10/11th April. Registration at 8:30 for 9am briefing. Full schedule available later.
5 rounds, 3 on Saturday, 2 on Sunday means we usually get away well before 5pm on Sunday.
Terrain: As usual provided by the generous support of WSGS, but as always, player participation is encouraged, so I will offer a terrain prize for the best table.

Cost - will be low, I expect it to stay below $40 but understand the decision hasn't yet been finalised. I do know we've lost some sponsorship from GW.
Army: 1500pts from one Codex. No IA at all (with apologies to Ordos players, I like IA2 transports too)
Breakdown: 50% battle; 20% painting, 20% Comp; 10% Sports
Army lists to be submitted no later than Wednesday, March 24th for submission to a Panel Comp system.
Sports: By checklist and a vote for your best opponent.
Painting: Will be judged using a check-list by me.
All veteran players are expected to play with a 3 colour minimum standard army.
No major prizes can be won with an unpainted army. All models must be at least 3 colours (I don't demand masterpieces- just look at what I usually field, it only just meets minimum standards and that's enough! wink.gif )

Entry: WSGS will provide an entry form *Real Soon Now* on their website.

Missions: 3 missions based on the book plus 2 extras (See Below). Scoring: Win 15pts/Draw 10pts/Loss 5pts with 5 bonus points available.
Draw: Random first round (grudges are permitted and encouraged)
Then a "swiss" style draw based on Battlescore. Table numbers will be somewhat randomised to aide all players having equal chance at playing in all areas.

While all care will be taken all judges decisions will be final and once the prizes are announced, the results stand. I ask for all assistance by double checking your battle score which I will provide at least twice through the event (ie at the least I'll print or show a summary of BPs from day one, and a final summary at the end of round 4).

There's more details below. I hope this suffices for the nonce! Any questions? Feel free to ask!

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More detail:

Special Terrain table Centrepiece prize: To encourage innovative new terrain, I am creating a new prize funded by me. If there is a suitable, *new* centerpiece table, I will award a *special* prize, at my discretion. If no exceptional table arrives (that hasn't been seen before) then I will jackpot this prize for every tournament I run until we start getting some new centrepiece tables going. Currently this is being funded out of my own pocket, so I retain *full* discretion and need to not just be impressed, but dazzled! Of course I expect to allow people to play on your nice table, but will help in any way I can to ensure it is very well looked after (So will place it nice and close to the Admin area so I can keep my eye on it, and make sure you get to play on your own table)

Prize pool: Supplied by WSGS and Depends upon player support, but last year we were able to award a couple of more prizes thanks to your high level of support. Obviously the event can't get the old "premier Support" so it's up to us all!

Of course there will be prizes/trophies for thew podium places as well as some categories like best sport and Players Choice. Note that there is a very good painting competitin run by WSGS that caters for *all* levels of experience - it's a painting comp that even I could conceivably score a prize at (and I'll have another try yet again this year)

Army Composition Scale:
at least 5 judges will give your army a power(or handicap) score based on the strength of your army, a 6 position scale, from 0 for really tough and rude to 10 (for something very soft that has difficulty fighting out a wet paper bag, something like:

Note it is not a linear scale. it goes 0; 3; 5; 6; 8; 10
0 represents Really tough and basically rude stuff (OTT WAAC min max army like 2xTwin Lash w 'Zerker/Oblit spam/Ghazghul leading Greentide of optimisation/Vulkan Melta Spam with Dropodding IronClads and general nastiness)
3 is a tough army you expect to do very well, bl00dy hard but not quite rude , Mech IG w lots of Chimeras; tough Marines with 2+ Pieplates/Bezerker spam in Rhinos/Eldravatar/DE Night SHield Boat armies w 2+ ravagers/Orks w 2+ Lootas and 2+ Deffrolla BWagons/or A "0" army but with major concessions
4 is for the above with further concessions, a Pedro Kantor army with 2 Sternguard and all dropods here/ tough marine army 50-50 rhino/DP with 2 IronClad Dreads in DPs
5 is for an average army without concessions - standard marine army led by a named character, or led by a non named character but all in rhinos/droppods, 50-50 of each
6 for an average army with an obvious concession - standard marines with lots of 10 man squads, few rhinos/dps, and a non named character leading
8 for an above average army that has nerfed itself in an obvious way. EG the above marines but with no transports/tanks, and no jump packs
10 for a quality army that will struggle vs. the averag, like the Mechanicus army Alun Gallie ran at Mechanicon: Master of Forge Bike Conversion Beamer; ][ Lord Power Wpn, Psy Hood, Bionics, Auspex; Acolyte w Targetter, 2 familiars, 3 sages, 2 mystics, 2 Hvy Bolter, 1 Pl Cannon; Techmarine; 4 Tech-Servitors; 10 SM, PF PG PC; 10 SM, PF PG PC; 10 ][ Stormtrropers, Sgt w PW, 2 PGs; 10 ][ Stormies, Sgt w PW, 2 GLs; 3 Bikes; Thunderfire
The system intends to split average armies into "Softer average-6/10" and "harder average 5/10"

Painting:

All veterans: If there are any unpainted models in an army and I know you, I'm sorry but it will be a "0" for painting. Leviathan was my first tournament and I made sure I had a 3 colour army (I still use it today, admittedly).

Obviously if a RL disaster, such as stolen army, interferes then I'd be lenient, but needs to be a good reason, so saying you were too drunk to finish painting the remaining 50 models last night won't be good enough!

All New players and Juniors are exempted from this rule but are also encouraged to bring fully painted armies because if one junior brings a fully painted army and the others don't, he's likely to be the one I choose for the Best Junior prize! And remember Shane Sofra, he was an unknown who brought a fully painted army and won best painted at his first tournament!

Missions:

Primary and Secondary missions mainly to affect the result (ie a secondary will primarily be a tie-breaker, although also garners a bonus point if achieved as well as the primary)

Bonus Points:
Achieve Secondary Mission: +1
Kill Enemy Commander (Most expensive 1 model HQ choice, or leader of most expensive HQ squad if no IC/1 model choice): +1
1+ unit in enemy Deployment zone : +1
No enemy units in your home Deployment Zone: +1
Opponent is broken (ie you killed >75% of his models, count models not points): +1

Failure to ever leave deployment zone during game: -1
Failure to inflict 1 KP against enemy: -1

SO the 3 from the book Missions will be (any order):
Seize Ground: 5 Objectives, get within 3" of an objective to claim, a unit may claim more than one objective, scoring units only can claim, others may contest. Secondary: Protect home base (Prevent enemy claiming the objective closest to your deployment zone (nominate which if 2 are equally close). Spearhead Deployment
Capture and Control: 1 Objective in each deployment zone as in rulebook. Get within 3" to claim, usual scoring unit rules. Secondary: Secure the most quarters (a scoring unit may only secure ONE quarter). Dawn of War
Annihilation: Kill Points: Secondary- get 1+ scoring units into enemy deployment zone. Pitched Battle

The 2 other missions are:
Change of Orders This is a "secret" mission where you each choose a Primary and a Secondary from a list of options, keeping it secret from opponent. Choose one of these as your primary, and another as your secondary (you cannot choose the same option for both)
Capture and Hold: Secure Enemy home Objective
Annihilate: Kill Points - You need to score more KPs than opponent
Keep and Control: Secure your home objective/stop enemy from contesting your own home objective
Seize Ground: Secure more objectives than opponent
Decapitate: Kill more enemy commanders, squad leader upgrades (inc all Marine Sergeants), lone characters(NOT SW lone wolves - use their special KP rule instead, so if they survive you score a point), ICs, TMCs, any named figures, than opponent. Must have killed most expensive enemy character to achieve, as well as killing more of them than enemy killed of yours. Enemy does *not* have to kill your most expensive character to compete, he counts all kills from above list, but you only count your tally if you killed his commander.

IMPORTANT: - DO NOT reveal your choices to opponent until the end of the game. You must write them down secretly and place face down under a suitable terrain piece or similar, somewhere hidden in plain sight. At the end of the game you reveal your opponent's missions while he reveals yours.


The deployment will be Pitched Battle(12" deployment zones on long table edges) Players start by choosing their two secret missions, then deploy 3 objectives spread evely across the centreline, one at table centre, and one half way along each flank's centreline (18" from board edge and centre). After these are both done, players roll off for deployment but before deploying, they each place their final objective anywhere within their own deployment zone in deployment order (ie as for Capture and Control), then they deploy and proceed normally.

After deployment, players identify all characters including the most expensive IC/HQ in their list as well as their deployed Kill Point count.
Achieving your Primary mission scores you 2 "mission points"
Achieving your secondary scores you 1 "mission point"

Whoever has the most "mission points" wins the game.

-------
The other mission will be

Breakthrough

(Similar to the version from Cryx CUp and Cancon.)

Your enemy is trying to break through your lines to sack your rear lines and supply
depots. If they were to get through, they could wreak havoc amongst your rear echelons
and seriously hamper the war effort. You must stop them!

Before deploying forces, each player sets up 2 objectives. Each objective can be placed
anywhere on the table more than 15” from a table edge and each other. These represent vital supplies
needed to help combat the plague.


Deployment: Pitched battle

Primary Objective: Prevent enemy units from reaching your deployment zone and get into theirs.
Secondary Objective: Secure the vital supplies (2 objectives)


Scoring:
Each scoring unit in the enemy deployment zone is worth 3 points. Each non vehicle unit
in the enemy deployment zone is worth 1 point. Vehicle units aren't worth anything. Note the enemy cannot contest these except by putting units into your DZ.

Compare each other's scores, work out the difference to determine a winner.

Secondary mission – The player who holds the most objective counters gets the secondary mission. To hold a secondary objective the Scoring unit needs to be within 3” of the objective.
Usual Scoring unit rules for these/ ie a non scorer may contest.


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I hope this suffices for the nonce! I suppose I've missed something or other! Any questions or clarifications required? Feel free to ask!

This post has been edited by ArchonCryx: Apr 7 2010, 10:19 PM


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Lords of Terra 2013 will run 20th & 21st July, 2013 Venue Blacktown Bowl
6th Edition NO COMP!!!!! 1500pts, NO IA armies but "40K approved" units are allowed- may include allies and/or a fortification as per rules
50% Battle! (Help make "Best General" Prize redundant...)


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pixyeldar
post Feb 5 2010, 06:00 AM
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looks good ill be there.


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How do you know tournament is crap.
when Eldrad is a comp boost.
Necrons - Difficult to make friends with a race that doesn't talk but just wants to kill you.
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Lonestar
post Feb 5 2010, 07:29 AM
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Alex, want me to design up some score sheets for you again?

And I like what you have done with the choose your own adventure mission! armata_PDT_37.gif


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The Dark Angel
post Feb 5 2010, 05:28 PM
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Will special characters be allowed, just wondering if i can take lelith in a dark eldar force, as she is cheaper than an equivalent wych dracite with the same wargear.

I Think I'll be taking the Decapitate option in my mission "evil laughter". Also nice to see break through being used again.

This post has been edited by The Dark Angel: Feb 5 2010, 05:31 PM


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Hoorray!! Jeremy Vetock is our Savior. Let's hope that this just wasn't the usual "test" marine dex as in the past.
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Gortag
post Feb 5 2010, 08:23 PM
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*sigh*

No mega deff dreads !!!!

I will get to use them some day !

Alex may I suggest 1 consession to no ia2....Let sisters of battle get the 35 point rhinos compared to the 50 points they are atm ?

No probs with no repressors..but 50 points for a naked rhino seems a bit steep compared to everyone elses 35 point with smoke/searchlight for free for sisters thats a 58 point ride compared to 35....

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rat of vengence
post Feb 5 2010, 08:34 PM
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Nice explanation on the comp scores mate, even I understand it and have a good idea what my list is worth.
I also like the missions you have made.

Now I have to decide if I am playing Orcs and Goblins, or coming back to my marines for the 40k warhammerz armata_PDT_14.gif

RoV


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Lonestar
post Feb 5 2010, 08:47 PM
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QUOTE(Gortag @ Feb 5 2010, 09:23 PM) *

*sigh*

No mega deff dreads !!!!

I will get to use them some day !

Alex may I suggest 1 consession to no ia2....Let sisters of battle get the 35 point rhinos compared to the 50 points they are atm ?

No probs with no repressors..but 50 points for a naked rhino seems a bit steep compared to everyone elses 35 point with smoke/searchlight for free for sisters thats a 58 point ride compared to 35....


Dude.....

QUOTE
Army: 1500pts from one Codex. No IA at all (with apologies to Ordos players, I like IA2 transports too)


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Gortag
post Feb 6 2010, 03:50 PM
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well i guess that rules out anyone taking sisters.....
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Lonestar
post Feb 6 2010, 05:58 PM
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QUOTE(Gortag @ Feb 6 2010, 04:50 PM) *

well i guess that rules out anyone taking sisters.....


Battle wagons? wink.gif


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Gortag
post Feb 6 2010, 06:32 PM
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I get less tears with rhinos compared to battlewagons ...
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Lonestar
post Feb 7 2010, 07:33 AM
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QUOTE(Gortag @ Feb 6 2010, 07:32 PM) *

I get less tears with rhinos compared to battlewagons ...


But, you can't put Deff'Rolla's on rhino's Dude.

Also, I would rather face 3 Battle Wagons then 5 rhino's any day. Those nuns are cheesy as. armata_PDT_37.gif


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Gortag
post Feb 7 2010, 08:59 AM
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you obviously missed my last list...





I can feild 8 battlewagons with deffrollas for 1500 points ........

hmmmm


*evil idea forming*

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Vanilla Dice
post Feb 7 2010, 10:10 AM
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QUOTE(Gortag @ Feb 6 2010, 04:50 PM) *

well i guess that rules out anyone taking sisters.....


Is that a challenge????

sister are still just as good as they've always been...... so what if you have to use 50 point rhino's?

no worse than the 70+ point chimeras for INQ stormies.


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Eldar_Storm
post Feb 7 2010, 11:24 AM
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witch hunters won cancon, why not leviathon too?
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Lonestar
post Feb 7 2010, 12:33 PM
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QUOTE(Eldar_Storm @ Feb 7 2010, 12:24 PM) *

witch hunters won cancon, why not leviathon too?


Why?

Because my bugs are going to win it! wink.gif


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Gortag
post Feb 7 2010, 01:12 PM
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worked out if i take extra armour im only really spending 8 points more per ride.....
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post Feb 8 2010, 06:27 PM
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Time to organise leave pass from the missus for this one biggrin.gif


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smally
post Feb 8 2010, 06:38 PM
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Bugga, seems to clash with Biv again. I thought this wouldn't happen again after last year. Oh well, I'll hopfuly make Leviathon next year, as Biv is the only 2000pt tournaments I get to go to each year I'm not going to miss it.


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Lonestar
post Feb 8 2010, 06:54 PM
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QUOTE(smally @ Feb 8 2010, 07:38 PM) *

Bugga, seems to clash with Biv again. I thought this wouldn't happen again after last year. Oh well, I'll hopfuly make Leviathon next year, as Biv is the only 2000pt tournaments I get to go to each year I'm not going to miss it.


BIV has moved there date. armata_PDT_37.gif


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smally
post Feb 8 2010, 09:30 PM
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Yeah I just looked into that, they are moving there event to the weekend before Mother's Day as of 2011. So next year there will hopefuly be no clashes.


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