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Gotrek
Hi Guys

here is version 1 of the army i am thinking of taking to dogcon ( leave pass almost negotiated)--please pick it to bits smile.gif


Thane @ 107 Pts
General; Light Armour
Runic Weapon [25]
Rune of Fury
Runic Armour [25]
Master Rune of Gromil

1 Thane @ 163 Pts
Gromril Armour; Battle Standard
Runic Banner [75]
Master Rune of Fear

1 Runesmith @ 155 Pts
Gromril Armour; Shield
Runic Talisman [75]
Rune of Spellbreaking (x3)

1 Thane @ 115 Pts
Gromril Armour; Shield
Runic Weapon [25]
Rune of Cleaving
Rune of Speed
Runic Armour [25]
Rune of Resistance

10 Dwarf Crossbows @ 120 Pts
Crossbow; Light Armour

10 Dwarf Crossbows @ 120 Pts
Crossbow; Light Armour

10 Thunderers @ 140 Pts
Dwarf Handgun; Light Armour

19 Warriors @ 205 Pts
Heavy Armour; Shield; Standard; Musician

1 Veteran @ [10] Pts

19 Warriors @ 225 Pts
Great Weapon; Heavy Armour; Standard; Musician

1 Veteran @ [10] Pts

19 Warriors @ 205 Pts
Heavy Armour; Shield; Standard; Musician

1 Veteran @ [10] Pts

1 Dwarf Cannon @ 135 Pts
Engineering Runes [35]
Rune of Forging

3 Crew @ [0] Pts
Light Armour

1 Bolt Thrower @ 120 Pts
Engineering Runes [75]
Rune of Penetrating (x3)

3 Crew @ [0] Pts
Light Armour

12 Iron Breakers @ 187 Pts
Gromril Armour; Shield; Musician

1 Iron Beard @ [12] Pts

1 Stone Thrower @ 110 Pts
Engineering Runes [25]
Rune of Accuracy

3 Crew @ [0] Pts
Light Armour

1 Flame Cannon @ 140 Pts
Dwarf Misfire Chart

3 Crew @ [0] Pts
Light Armour

Dispel Pool: 5

Casting Pool: 2

Models in Army: 123


Total Army Cost: 2247

cheers

Tony
GreenMonkey
Nice solid army list. However its really handy to arm your xbows and thunderers with shields. Also if you can afford it, up the numbers on your units. This stops you being whittled down before combat so as you dont get beaten on combat resolution.

Cheers

GMDW
Dru
I would give the General a GW. saves a few points and a good combo with the +1 save and T5.

make the ironbreakers bigger.

the 4th character (thane) could be a good option to drop to get bigger units.

i found units of 20 were good but really got shown the awesome power of 25 strong dwarf units when my dwarves fought Chunky.

I'd be inclined to drop one warmachine, the thane and maybe a unit of Xbows and get one more unit of grunts and up the size of some units, in particular the IB who are worth their weight in mithril and will be targeted into oblivion by magic/shooty lists. need numbers just to get into combat

anyway, just my thoughts. always great to see a dwarf list. good luck at DC4.

dru
deathstarray
Yep, the ironbreakers need to be bigger, a big unit of them is powerful.
I like taking 20, hard unit to beat.
Mr Morgan
[quote]Yep, the ironbreakers need to be bigger, a big unit of them is powerful.
I like taking 20, hard unit to beat.[/quote]

And i bet your opponents like dodging them until turn five or six when they pick up a flank/rear charge 8)

I think you should drop the 4th charecter and bump up the units of croosbowman and thunderer units up to 12 with shilds so if needed they can ,with the help of a charecter, forfill combat roles as well.

Good luck at dogcon and if possible let me know how the small unit of ironbreakers go

Sam
Krispy
Thunders and xbow units need shields. As said before drop the 4th chara and give the general a GW. 20 IB if used well will beat off most units in a straight fight but when flanked it is all down hill or avoided and equal a points sink so your choice 20 strong hard as nails or 12 strong speed hump
i'd drop them for more thunders
NoDoze
Tony

It's as beardy as hell !!!!!!!!!!!!!!!!!!!! smile.gif


Sorry, couldn't stop myself.

cheers
Gotrek
Thanks for all the help guys--will have a look at what models I have available-- I know that I only have ten THUNDERERS but I think I have enough of the other units to bump them up.

The fourth character was only added as an afterthought so dropping it wont be a big deal .

Will post a revised list soon.

OH and Dozzy if you want some practice let me know --I can come to your place or you can come here --my new job has given me my life back :-D

cheers

Tony
NoDoze
If you reckon your beardy plate of cheddar can last the distance against the Sylvanian cream puffs. :shock:

Let me know what list you of mine (see other post) that you think you have the best chance against. :mrgreen:

I'm not back until the weekend so I am unsure what SWMBO has organised, but we can work something out.

cheers
Red Dragon
I would definatly bump up the unit of IB's to 20, if you are going to take them. I will be running my first Dogcon Dwarf army list this weekend, so I can update you later as to what I have discovered. (Like Dwarfs are slow).

I have some idea's, but I feel a lot will be scrapped between now and then, as ever..... :mrgreen:
Varzad_Singebeard
My view on Dwarves is that you need units that can survive the autobreak (fear). Bigger units are better at this so I would be inclined for 25 (5x5) warrior units.

I cannot see any point in such a small unit of ironbreakers, if you are running out of models put them in with the other warrior units to beef them up. Represents champions and veterans who have earnt their better armour.

Otherwise although the flame cannon is a great model I have rarely if ever been able to get its points back. Another bolt thrower would be just as good. Shields would certianly help your missile troops which will be targeted.

The BSB with Master Rune of Fear should go in an even bigger unit than 25. You may ber able to break non fear causing enemies through this tactic. I have seen it used to good effect in tournaments.
Red Dragon
My flame cannon managed some good damage in it's first game. Did not blow up, and squirted off 4 big gouts of flame. Of course, it is the best weapon vs Trolls.....

Of course, a Dwarf Warrior unit, with Great Weapons and Heavy Armour, and being 30 models in size (with command and Veteran) is 355 points. With a BSB and master rune of fear, it is 514 points. A lot in a 2250 points game....
Blade
I'd definately up the units to 25 for the warriors, if that means having to drop crossbowmen or thunderers (personnaly i'd drop thunderers) its worth it, remember you need as much combat inf as possible.

And def upgrade the amount of ironbreakers to 20.

Personally i'd drop the flame cannon and cannon for more dwarfs, and i'd also get rid of one of the runes of pen on the bolt thrower and give it the master rune of 2+
Gotrek
hi guys

here is version 2 --what do you think of this one

1 Thane @ 107 Pts
General; Light Armour
Runic Weapon [25]
Rune of Fury
Runic Armour [25]
Master Rune of Gromil

1 Thane @ 163 Pts
Gromril Armour; Battle Standard
Runic Banner [75]
Master Rune of Fear

1 Dwarf Engineer @ 98 Pts
Gromril Armour
Runic Talisman [25]
Rune of Luck

1 Runesmith @ 155 Pts
Gromril Armour; Shield
Runic Talisman [75]
Rune of Spellbreaking (x3)

10 Dwarf Crossbows @ 130 Pts
Crossbow; Light Armour; Shield

10 Dwarf Crossbows @ 130 Pts
Crossbow; Light Armour; Shield

10 Thunderers @ 150 Pts
Dwarf Handgun; Light Armour; Shield

28 Warriors @ 286 Pts
Heavy Armour; Shield; Standard; Musician

1 Veteran @ [10] Pts

19 Warriors @ 225 Pts
Great Weapon; Heavy Armour; Standard; Musician

1 Veteran @ [10] Pts

24 Warriors @ 250 Pts
Heavy Armour; Shield; Standard; Musician

1 Veteran @ [10] Pts

17 Troll Slayers @ 187 Pts
2ndWeapon

1 Dwarf Cannon @ 135 Pts
Engineering Runes [35]
Rune of Forging

3 Crew @ [0] Pts
Light Armour

1 Bolt Thrower @ 120 Pts
Engineering Runes [75]
Rune of Penetrating (x3)

3 Crew @ [0] Pts
Light Armour

1 Stone Thrower @ 110 Pts
Engineering Runes [25]
Rune of Accuracy

3 Crew @ [0] Pts
Light Armour

Dispel Pool: 5

Casting Pool: 2

Models in Army: 137


Total Army Cost: 2246
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