Just wanted to say Congrats to all the winners and players who made it through all 3 days (or 2, or one depending on how many you got through)
The weather was terrific and the atmosphere was great as experienced tournament goers mixed with tournament newcomers.
As the first major tournament outside of Cheesecon tournaments I was a little apprehensive about getting the results done in time and making sure the bye player had a game.
Thankfully it all went to plan and had relatively few hiccups.
In hindsight I would have made the following changes
- Sports and Comp would be scored out of 5, while experienced gamers could differentiate between good and great, less experienced gamers couldnt; giving a small range would help this immensly
- The Swapsies mission was generally well received, but while I had the setup done right (like armies Vs like armies in a unseeded round with an option not to play with the opposing players army) I should have also done like paint jobs vs like paint jobs; so that only skilled modelers are handling there opponents finely detailed models.
- Dont use funky stuff like Reverse Escalation with missions like recon because a infantry army will find it next to impossible to achieve.
- Dont use funky rules in a swapsies mission, just keep it simple like Seek and Destroy.
- If you have bonus points for vehicles, lump MC's into the same Category.
- Always have a minimum of a 18" pushback. Always.
- Keep to time limits; at the 10-20 minute Mark tell people to finish the entire player turn finishing with the person who went second.
- Keep the missions simple; that being said, complex stuff like Gamma Loot with Alpha Quarters as a secondary mission is quite ok and intresting as it forces you to play the standard missions slightly differently.
- Feel free to come up with a special rule for the event; MOAB Night Fight was very well recieved (in missions that had this rule, you rolled a dice at the start of the turn, 1,2,3 - Dawn finishes at the end of the turn indicated on the dice. 4,5,6 Dusk Starts at the beginning of the turn.) That being said I should have used a modified rule for all missions; 1,2 - Dawn finishes at the end of the turn indicated on the dice. 3,4 - Nothing Happens. 5,6 Dusk Starts at the beginning of the turn
Special Mention has to be made to both Stephen and Colin for having the guts to take a 2000pt Army against Hillys 1500pt nid Army in there bye games... Those Brave souls never had a chance against twinlinked devourers; even with Deceiver thrown into the mix...
Anyways, once again thanks to all those Attended and hope to see everyone back next year with more people!
Awards
1st - Scott Gray
2nd - Anthony Wyatt
3rd - Julian Miller
Best Painted - Phillip Armour
Best Sports - Luke General
Best General - Alex Ozanne
Unluckiest Grot - Stephen Zamroz
Player Name Battle/320 Comp/128 Painting/128 Sports/64 Total/640 Best General (comp + battle) Army
Scott Gray 179 128 128 56 491 307 Grey Knights
Anthony Wyatt 266 88 90 46 490 354 Space Wolves
Julian Miller 223 96 120 48 487 319 Chaos
Mike Cruise 219 96 120 48 483 315 Eldar
Brad Scott 182 112 120 60 474 294 Witch Hunters
Mark Williams 194 96 105 60 455 290 Sisters
Luke Jenson 166 104 121 64 455 270 Black Templars
Doug Crawford 199 88 122 44 453 287 Tyranids
Alex Ozanne 228 96 60 52 436 324 Dark Eldar
Scott Ahlburg 188 88 75 60 411 276 Chaos
Phillip Armour 145 80 125 52 402 225 Dark Angels
Jason Perkins 220 56 105 32 413 276 Tyranids
Todd Strelow 178 104 60 56 398 282 Space Marines
Matthew Hatton 189 56 90 32 367 245 Eldar
Adam Waters 220 80 15 44 359 300 Chaos
Stephen Zamroz 141 72 60 60 333 213 Necrons
David Issacs 168 96 30 36 330 264 Daemon Hunters
Tim Sleigh 127 96 45 44 312 223 Nids (Genestealer Cult)
Jack Davis 206 48 30 24 308 254 Imperial Guard
Colin Marchant 86 72 75 40 273 158 Ultra Marines
Andrew Grant 96 0 120 40 256 96 Daemon Hunters
Dennis Lee 138 48 30 8 224 186 Blood Angels
Ben Grant 95 0 30 40 165 95 Ultra Marines
Sam Rounsevell 28 32 0 20 80 60 Sisters
