DEMONSTRATION EVENT #14
So, this report is very late, for too reasons, firstly, my Camera died on the day of the event and I borrowed another's who I was hoping would send through the pictures and second, now that my camera is working again I can’t find the USB cable to connec it ><
Anyways, Demo Day 14 was a great day and here is a brief report, hopefully pics will turn up soon.
After Action Report.
This weekend was huge, first of all I rocked up on time (yay a miracle!) and then so did everyone else. And I mean all my Campaign players so very quickly things got started with two matches being played on the table at a time with people awaiting their turn. The report on all that will be included in my other thread.
As for demonstrations, I didn't run a single one, but that didn't stop me. Plenty of passer-by came up to see what was happening with the games, they stood by and watched the action and I spent an amazing amount of time simply talking about game mechanics and how it worked with figure selection, painting, army building and everything else so i was hoarse by the end of the day.
Even without any active demonstrations I had received a couple of emails by the time I made it home asking for more info on the next event. All up I think the riotous noise of people playing actual games is much better than me showing people what Anima is about.
Pics!
Some of the Campaigning at the Demo Day



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The following photo's are from a 300 point Capture the Nodes match I played on Sunday the 25th, a day suppose to be for Campaigning but ended up just as an extra Demonstration event. Empire v a nominally Light team by virtue of Kujaku-Hime in an all Neutral side.

You might not be able to make this out but those 4 dice all read "10" it was a Gnosis Attack and Dodge set (that's a 1 in 10000 chance) The final result ended up being only 1 point of damage.

Unfortunately the sun began to set and we ran out of time before being able to finish the game.

- Raith