Canoness Angela Ironheart, Vengeful Blade of Aspira (Blessed Weapon), Inferno Pistol, Cloak of St Aspira, Book of St Lucius, Frag Grenades
Priestess, Power Weapon, (free)laspistol,
[HQ = 8.973%]
Amelia’s Armour Hunters 14 Sisters, Veteran Sister Superior Bernadette w Eviscerator and Bolt Pistol, 2 Meltaguns
Aviendha's Purifiers 18 Sisters, Veteran Sister Superior Amelia w Power Wpn and Bolt Pistol; Heavy Flamer, Flamer
Amanda’s Tank Trappers 10 Sisters, Veteran Sister Superior Amanda w Eviscerator, Bolt Pistol, ; 2 Meltaguns
The reformed Eschers: 20 Zealots, including 4 Fanatics with Eviscerators, Demagogue w PW, (free)Laspistol, 2 flamers [Troops: 45.0811%]
“Bringers of the flame” 6 Dominions, 4 Flamers, Veteran Sister Superior Anna w/ Combi- Flamer, PW
“Fate of all Heretics” Immolator with Extra Armour, Smoke
“Angels Aloft” 6 Seraphim, Veteran Sister Superior Maria w/Eviscerator, Book of St Lucius, 2 Hand Flamers [FA 21.351351% ]
Aesir's fire team 6 Retributors, VSS Justine with Storm Bolter, 2 Multi Meltas, Heavy Bolter
“Abomination Expulcator” Exorcist, Emperor’s Blessings (counts as Extra Armour)
2 Penitent engines
[HS 455 (24.5946%)]
So, what do you guys think? Is this better than the other WH army I posted, with a similar core of Sisters but with a small platoon of Guard and Leman Russ?
SOme peeps felt thew other list suffered from a lack of flexibility, yet I fear this one may have even less flexibility. One nice thing is I should be able to manage an all female force to represent this - the only problems are a priestess (for which I hope to convert a Mordheim Augur)and a few more Escher Gangers to augment my Zealots. I plan to use Repentia to represent the fanatics, I may convert and paint them a little to make them more grotty.
I see vehicles being a problem for this army if I lose the Exorcist early. At least Evuiscerators can make up for this. The Penitent engines will be quite awkward, how does one maximise cover when forced to go towards closest enemy? Also, note due to new squadron rules, the first immobilisation is equal to a destroyed result as the second PE will surge forward, abandoning it perforce (and new squadron rules means it gpoes boom, which seems a bit harsh).
SO, any comments?